Files
o3de/Gems/AtomLyIntegration/AtomFont/Code/Source/AtomFontSystemComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
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#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
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#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
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#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
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#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#define USE_NULLFONT
#include "AtomFontSystemComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/EditContextConstants.inl>
#include <AzFramework/Components/ConsoleBus.h>
#include <ISystem.h>
#include <AtomLyIntegration/AtomFont/AtomNullFont.h>
#include <AtomLyIntegration/AtomFont/AtomFont.h>
namespace AZ
{
namespace Render
{
void AtomFontSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<AtomFontSystemComponent, AZ::Component>()
->Version(0)
;
if (AZ::EditContext* ec = serialize->GetEditContext())
{
ec->Class<AtomFontSystemComponent>("Font", "Manages lifetime of the font subsystem")
->ClassElement(Edit::ClassElements::EditorData, "")
->Attribute(Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(Edit::Attributes::AutoExpand, true)
;
}
}
}
void AtomFontSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("AtomFontService"));
}
void AtomFontSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("AtomFontService"));
}
void AtomFontSystemComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
{
}
void AtomFontSystemComponent::GetDependentServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& dependent)
{
}
void AtomFontSystemComponent::Activate()
{
CrySystemEventBus::Handler::BusConnect();
}
void AtomFontSystemComponent::Deactivate()
{
CrySystemEventBus::Handler::BusDisconnect();
}
void LoadFont(ICryFont& cryFont, const AZStd::string& fontName)
{
IFFont* font = cryFont.NewFont(fontName.c_str());
AZ_Assert(font, "Could not instantiate font: %s", fontName.c_str());
const AZStd::string fontPath = "Fonts/" + fontName + ".font";
if (!font->Load(fontPath.c_str()))
{
AZ_Error("AtomFont", false, "Could not load font: %s", fontPath.c_str());
}
}
void AtomFontSystemComponent::OnCrySystemInitialized(ISystem& system, const SSystemInitParams&)
{
#if !defined(AZ_MONOLITHIC_BUILD)
// When module is linked dynamically, we must set our gEnv pointer.
// When module is linked statically, we'll share the application's gEnv pointer.
gEnv = system.GetGlobalEnvironment();
#endif
if (gEnv->IsDedicated())
{
#if defined(USE_NULLFONT)
gEnv->pCryFont = new AtomNullFont();
#else
// The NULL font implementation must be present for all platforms
// supporting running as a pure dedicated server.
system.GetILog()->LogError("Missing NULL font implementation for dedicated server");
gEnv->pCryFont = NULL;
#endif
}
else
{
#if defined(USE_NULLFONT) && defined(USE_NULLFONT_ALWAYS)
gEnv->pCryFont = new AtomNullFont();
#else
gEnv->pCryFont = new AtomFont(&system);
#endif
}
if (gEnv->pCryFont)
{
LoadFont(*gEnv->pCryFont, "default");
LoadFont(*gEnv->pCryFont, "default-ui");
}
}
void AtomFontSystemComponent::OnCrySystemShutdown([[maybe_unused]] ISystem& system)
{
#if !defined(AZ_MONOLITHIC_BUILD)
gEnv = nullptr;
#endif
}
} // namespace Render
} // namespace AZ