Files
o3de/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelSystem.cpp
T
Artur K f44169f7fa Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 11:31:01 -05:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Public/Model/ModelSystem.h>
#include <Atom/RPI.Public/Model/Model.h>
#include <Atom/RPI.Public/Model/ModelLod.h>
#include <Atom/RPI.Reflect/Model/ModelLodAsset.h>
#include <Atom/RPI.Reflect/Model/ModelAsset.h>
#include <Atom/RPI.Reflect/Model/MorphTargetMetaAsset.h>
#include <Atom/RPI.Reflect/Model/SkinMetaAsset.h>
#include <AtomCore/Instance/InstanceDatabase.h>
namespace AZ
{
namespace RPI
{
void ModelSystem::Reflect(AZ::ReflectContext* context)
{
ModelLodAsset::Reflect(context);
ModelAsset::Reflect(context);
ModelMaterialSlot::Reflect(context);
MorphTargetMetaAsset::Reflect(context);
SkinMetaAsset::Reflect(context);
}
void ModelSystem::GetAssetHandlers(AssetHandlerPtrList& assetHandlers)
{
assetHandlers.emplace_back(MakeAssetHandler<ModelLodAssetHandler>());
assetHandlers.emplace_back(MakeAssetHandler<ModelAssetHandler>());
assetHandlers.emplace_back(MakeAssetHandler<MorphTargetMetaAssetHandler>());
assetHandlers.emplace_back(MakeAssetHandler<SkinMetaAssetHandler>());
}
void ModelSystem::Init()
{
//Create Lod Database
AZ::Data::InstanceHandler<ModelLod> lodInstanceHandler;
lodInstanceHandler.m_createFunctionWithParam = [](Data::AssetData* modelLodAsset, const AZStd::any* modelAsset)
{
return ModelLod::CreateInternal(Data::Asset<ModelLodAsset>{modelLodAsset, AZ::Data::AssetLoadBehavior::PreLoad}, modelAsset);
};
Data::InstanceDatabase<ModelLod>::Create(azrtti_typeid<ModelLodAsset>(), lodInstanceHandler);
//Create Model Database
AZ::Data::InstanceHandler<Model> modelInstanceHandler;
modelInstanceHandler.m_createFunction = [](Data::AssetData* modelAsset)
{
return Model::CreateInternal(Data::Asset<ModelAsset>{modelAsset, AZ::Data::AssetLoadBehavior::PreLoad});
};
Data::InstanceDatabase<Model>::Create(azrtti_typeid<ModelAsset>(), modelInstanceHandler);
}
void ModelSystem::Shutdown()
{
Data::InstanceDatabase<Model>::Destroy();
Data::InstanceDatabase<ModelLod>::Destroy();
}
} // namespace RPI
} // namespace AZ