Files
o3de/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionProbeRenderInner.shader
T
Doug McDiarmid dc1d34c83f NoMSAA supervariant support
Added a ShaderSystem supervariant to provide a system-wide supervariant name.
Changed ShaderAsset to append the system-wide supervariant name when searching for supervariants.
Added the NoMSAA supervariant to several shaders.
2021-06-18 16:39:32 -07:00

56 lines
1.0 KiB
Plaintext

{
"Source" : "ReflectionProbeRenderInner",
"RasterState" :
{
"CullMode" : "Front"
},
"DepthStencilState" :
{
"Depth" :
{
"Enable" : false
},
"Stencil" :
{
"Enable" : true,
"ReadMask" : "0x7F",
"WriteMask" : "0x00",
"BackFace" :
{
"Func" : "LessEqual",
"DepthFailOp" : "Keep",
"FailOp" : "Keep",
"PassOp" : "Keep"
}
}
},
"DrawList" : "reflectionproberenderinner",
"ProgramSettings":
{
"EntryPoints":
[
{
"name": "MainVS",
"type": "Vertex"
},
{
"name": "MainPS",
"type": "Fragment"
}
]
},
"Supervariants":
[
{
"Name": "NoMSAA",
"PlusArguments": "--no-ms",
"MinusArguments": ""
}
]
}