Files
o3de/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/LuminanceHistogramCommon.azsli
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

20 lines
658 B
Plaintext

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// This should match the value in LuminanceHistogramGeneratorPass.cpp
#define NUM_HISTOGRAM_BINS 128
// Returns the exposure-value range used by the luminance heatmap/histogram
float2 GetEvDisplayRangeMinMax()
{
// [GFX TODO][ATOM-13226] - query Jonny G. to ask how he likes a hardcoded system or if he wants
// it coming from the Editor (or maybe even computed automatically from scene min/max)
return float2(-8, 16);
}