Files
o3de/Code/Tools/Standalone/Source/LUA/LUAEditorContextInterface.h
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Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef LUAEDITORCONTEXTINTERFACE_H
#define LUAEDITORCONTEXTINTERFACE_H
#include <AzCore/base.h>
#include <AzCore/std/string/string.h>
#include <AzToolsFramework/UI/LegacyFramework/Core/EditorContextBus.h>
#include <AzCore/IO/SystemFile.h>
#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
#include <AzCore/PlatformIncl.h>
#include <CryCommon/platform.h>
namespace LUAEditor
{
struct DocumentInfo
{
AZStd::string m_assetId; // the assetId
AZ::IO::SystemFile m_scriptFile;
//AZ::Data::Asset<AZ::ScriptAsset> m_scriptAsset; //this is the documents data
AZStd::string m_scriptAsset;
AZStd::string m_assetName; // relative asset name
AZStd::string m_displayName; // for friendly display only
FILETIME m_lastKnownModTime;
AzToolsFramework::SourceControlFileInfo m_sourceControlInfo;
bool m_bSourceControl_Ready; // a result (or failure) came back from SCC. Until this is true, you cannot write to it.
bool m_bSourceControl_BusyGettingStats; // a perforce stat operation is pending
bool m_bSourceControl_BusyRequestingEdit; // a perforce edit request operation is pending
bool m_bSourceControl_CanWrite; // you are allowed to edit and save this file
bool m_bSourceControl_CanCheckOut; // you may be able to check this file out (Actually attempting to may still fail due to changes on the net)
bool m_bDataIsLoaded;
bool m_bDataIsWritten;
bool m_bCloseAfterSave;
bool m_bUntitledDocument;
bool m_bIsModified;
bool m_bIsBeingSaved;
int m_PresetLineAtOpen; // auto-position to this offset when data is loaded
DocumentInfo()
: m_bSourceControl_Ready(false)
, m_bSourceControl_BusyGettingStats(false)
, m_bSourceControl_BusyRequestingEdit(false)
, m_bSourceControl_CanWrite(false)
, m_bSourceControl_CanCheckOut(false)
//, m_assetId(AZ::Data::AssetId::CreateNull())
, m_bDataIsLoaded(false)
, m_bDataIsWritten(true)
, m_bCloseAfterSave(false)
, m_bUntitledDocument(false)
, m_bIsModified(false)
, m_bIsBeingSaved(false)
, m_PresetLineAtOpen(1){}
// Copy constructor does not copy over open file handle
DocumentInfo(const DocumentInfo& other)
: m_assetId(other.m_assetId)
, m_scriptAsset(other.m_scriptAsset)
, m_assetName(other.m_assetName)
, m_displayName(other.m_displayName)
, m_lastKnownModTime(other.m_lastKnownModTime)
, m_sourceControlInfo(other.m_sourceControlInfo)
, m_bSourceControl_Ready(other.m_bSourceControl_Ready)
, m_bSourceControl_BusyGettingStats(other.m_bSourceControl_BusyGettingStats)
, m_bSourceControl_BusyRequestingEdit(other.m_bSourceControl_BusyRequestingEdit)
, m_bSourceControl_CanWrite(other.m_bSourceControl_CanWrite)
, m_bSourceControl_CanCheckOut(other.m_bSourceControl_CanCheckOut)
, m_bDataIsLoaded(other.m_bDataIsLoaded)
, m_bDataIsWritten(other.m_bDataIsWritten)
, m_bCloseAfterSave(other.m_bCloseAfterSave)
, m_bUntitledDocument(other.m_bUntitledDocument)
, m_bIsModified(other.m_bIsModified)
, m_bIsBeingSaved(other.m_bIsBeingSaved)
, m_PresetLineAtOpen(other.m_PresetLineAtOpen)
{}
DocumentInfo& operator=(const DocumentInfo& other)
{
m_assetId = other.m_assetId;
m_scriptAsset = other.m_scriptAsset;
m_assetName = other.m_assetName;
m_displayName = other.m_displayName;
m_lastKnownModTime = other.m_lastKnownModTime;
m_sourceControlInfo = other.m_sourceControlInfo;
m_bSourceControl_Ready = other.m_bSourceControl_Ready;
m_bSourceControl_BusyGettingStats = other.m_bSourceControl_BusyGettingStats;
m_bSourceControl_BusyRequestingEdit = other.m_bSourceControl_BusyRequestingEdit;
m_bSourceControl_CanWrite = other.m_bSourceControl_CanWrite;
m_bSourceControl_CanCheckOut = other.m_bSourceControl_CanCheckOut;
m_bDataIsLoaded = other.m_bDataIsLoaded;
m_bDataIsWritten = other.m_bDataIsWritten;
m_bCloseAfterSave = other.m_bCloseAfterSave;
m_bUntitledDocument = other.m_bUntitledDocument;
m_bIsModified = other.m_bIsModified;
m_bIsBeingSaved = other.m_bIsBeingSaved;
m_PresetLineAtOpen = other.m_PresetLineAtOpen;
return *this;
}
};
class ContextInterface
: public LegacyFramework::EditorContextMessages
{
public:
typedef AZ::EBus<ContextInterface> Bus;
typedef Bus::Handler Handler;
virtual void ShowLUAEditorView() = 0;
};
}
#endif