Files
o3de/Code/Tools/SceneAPI/SceneBuilder/Importers/AssImpBitangentStreamImporter.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

37 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <SceneAPI/SceneBuilder/ImportContexts/AssImpImportContexts.h>
#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
namespace AZ
{
namespace SceneAPI
{
namespace SceneBuilder
{
class AssImpBitangentStreamImporter : public SceneCore::LoadingComponent
{
public:
AZ_COMPONENT(AssImpBitangentStreamImporter, "{49FC818A-956F-43DA-BBAC-73198E0C5A1F}", SceneCore::LoadingComponent);
AssImpBitangentStreamImporter();
~AssImpBitangentStreamImporter() override = default;
static void Reflect(ReflectContext* context);
Events::ProcessingResult ImportBitangentStreams(AssImpSceneNodeAppendedContext& context);
protected:
static const char* m_defaultNodeName;
};
} // namespace SceneBuilder
} // namespace SceneAPI
} // namespace AZ