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o3de/Code/Legacy/CryCommon/Mocks/ILogMock.h
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Artur K 2a2847b15d Legacy code cleanup - part 3 (#3903)
* Legacy cleanup - part 3

Not much is left that can be easily removed,
so I think this will be last cleanup before the legacy functionality is replaced.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix windows build, remove a few more things, re-add one file

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove legacy RenderBus + more cleanups

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove MaterialOwnerBus.h

Clean-up in Cry_Matrix34/33

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-09-07 12:14:16 -06:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <ILog.h>
class LogMock
: public ILog
{
public:
MOCK_METHOD3(LogV,
void(ELogType nType, const char* szFormat, va_list args));
MOCK_METHOD4(LogV,
void(ELogType nType, int flags, const char* szFormat, va_list args));
MOCK_METHOD0(Release,
void());
MOCK_METHOD2(SetFileName,
bool(const char* fileNameOrFullPath, bool doBackups));
MOCK_METHOD0(GetFileName,
const char*());
MOCK_METHOD0(GetBackupFileName,
const char*());
virtual void Log([[maybe_unused]] const char* szCommand, ...) override {}
virtual void LogWarning([[maybe_unused]] const char* szCommand, ...) override {}
virtual void LogError([[maybe_unused]] const char* szCommand, ...) override {}
virtual void LogAlways([[maybe_unused]] const char* szCommand, ...) override {}
virtual void LogPlus([[maybe_unused]] const char* command, ...) override {}
virtual void LogToFile([[maybe_unused]] const char* command, ...) override {}
virtual void LogToFilePlus([[maybe_unused]] const char* command, ...) override {}
virtual void LogToConsole([[maybe_unused]] const char* command, ...) override {}
virtual void LogToConsolePlus([[maybe_unused]] const char* command, ...) override {}
virtual void UpdateLoadingScreen([[maybe_unused]] const char* command, ...) override {}
MOCK_METHOD1(SetVerbosity,
void(int verbosity));
MOCK_METHOD0(GetVerbosityLevel,
int());
MOCK_METHOD1(AddCallback,
void(ILogCallback * pCallback));
MOCK_METHOD1(RemoveCallback,
void(ILogCallback * pCallback));
MOCK_METHOD0(Update,
void());
MOCK_METHOD0(GetModuleFilter,
const char*());
MOCK_METHOD1(Indent,
void(class CLogIndenter * indenter));
MOCK_METHOD1(Unindent,
void(class CLogIndenter * indenter));
MOCK_METHOD0(FlushAndClose,
void());
};