You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/Terrain/Code/Source/EditorComponents
Mike Balfour 40f41689ee
Initial Terrain System (#3401)
This represents the very beginnings of the Terrain System presented in Sig-Content RFC 4 ( https://github.com/o3de/sig-content/blob/main/rfcs/rfc-4-terrain-system.md ). There is some basic working functionality in this PR, but the system as a whole should not be considered working yet. The gem is disabled by default in all projects.

All of the code below is contained in the Terrain Gem, which is disabled by default. The following components exist and can be experimented with, but should not be expected to be functionally complete yet:

Terrain World - level component for enabling terrain
Terrain World Debugger - level component for enabling terrain debugging features
Terrain Layer Spawner - component for defining a region of terrain
Terrain Height Gradient List - component for defining a list of gradients to use as terrain heights

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
..
EditorTerrainHeightGradientListComponent.cpp Initial Terrain System (#3401) 4 years ago
EditorTerrainHeightGradientListComponent.h Initial Terrain System (#3401) 4 years ago
EditorTerrainLayerSpawnerComponent.cpp Initial Terrain System (#3401) 4 years ago
EditorTerrainLayerSpawnerComponent.h Initial Terrain System (#3401) 4 years ago
EditorTerrainSystemComponent.cpp Initial stub terrain gem (#3368) 4 years ago
EditorTerrainSystemComponent.h Initial stub terrain gem (#3368) 4 years ago
EditorTerrainWorldComponent.cpp Initial Terrain System (#3401) 4 years ago
EditorTerrainWorldComponent.h Initial Terrain System (#3401) 4 years ago
EditorTerrainWorldDebuggerComponent.cpp Initial Terrain System (#3401) 4 years ago
EditorTerrainWorldDebuggerComponent.h Initial Terrain System (#3401) 4 years ago