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333 lines
14 KiB
C++
333 lines
14 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorTubeShapeComponentMode.h"
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/Manipulators/LinearManipulator.h>
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#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
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#include <AzToolsFramework/Viewport/ActionBus.h>
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#include <LmbrCentral/Shape/SplineComponentBus.h>
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#include <LmbrCentral/Shape/EditorTubeShapeComponentBus.h>
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#include <LmbrCentral/Shape/TubeShapeComponentBus.h>
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#include <AzFramework/Viewport/ViewportColors.h>
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#include <AzFramework/Viewport/ViewportConstants.h>
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namespace LmbrCentral
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{
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AZ_CLASS_ALLOCATOR_IMPL(EditorTubeShapeComponentMode, AZ::SystemAllocator, 0)
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static const AZ::Crc32 s_resetVariableRadii = AZ_CRC("com.o3de.action.tubeshape.reset_radii", 0x0f2ef8e2);
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static const char* const s_resetRadiiTitle = "Reset Radii";
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static const char* const s_resetRadiiDesc = "Reset all variable radius values to the default";
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EditorTubeShapeComponentMode::EditorTubeShapeComponentMode(
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const AZ::EntityComponentIdPair& entityComponentIdPair, const AZ::Uuid componentType)
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: EditorBaseComponentMode(entityComponentIdPair, componentType)
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{
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m_currentTransform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(
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m_currentTransform, entityComponentIdPair.GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
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AZ::TransformNotificationBus::Handler::BusConnect(entityComponentIdPair.GetEntityId());
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ShapeComponentNotificationsBus::Handler::BusConnect(entityComponentIdPair.GetEntityId());
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SplineComponentNotificationBus::Handler::BusConnect(entityComponentIdPair.GetEntityId());
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EditorSplineComponentNotificationBus::Handler::BusConnect(entityComponentIdPair.GetEntityId());
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CreateManipulators();
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}
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EditorTubeShapeComponentMode::~EditorTubeShapeComponentMode()
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{
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DestroyManipulators();
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EditorSplineComponentNotificationBus::Handler::BusDisconnect();
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SplineComponentNotificationBus::Handler::BusDisconnect();
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ShapeComponentNotificationsBus::Handler::BusDisconnect();
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AZ::TransformNotificationBus::Handler::BusDisconnect();
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}
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void EditorTubeShapeComponentMode::Refresh()
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{
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ContainerChanged();
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}
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AZStd::vector<AzToolsFramework::ActionOverride> EditorTubeShapeComponentMode::PopulateActionsImpl()
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{
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return AZStd::vector<AzToolsFramework::ActionOverride>
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{
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AzToolsFramework::ActionOverride()
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.SetUri(s_resetVariableRadii)
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.SetKeySequence(QKeySequence(Qt::Key_R))
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.SetTitle(s_resetRadiiTitle)
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.SetTip(s_resetRadiiDesc)
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.SetEntityComponentIdPair(GetEntityComponentIdPair())
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.SetCallback([this]()
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{
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const AZ::EntityId entityId = GetEntityId();
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// ensure we record undo command for reset
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AzToolsFramework::ScopedUndoBatch undoBatch("Reset variable radii");
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AzToolsFramework::ScopedUndoBatch::MarkEntityDirty(entityId);
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TubeShapeComponentRequestsBus::Event(
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entityId, &TubeShapeComponentRequests::SetAllVariableRadii, 0.0f);
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RefreshManipulatorsLocal(entityId);
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EditorTubeShapeComponentRequestBus::Event(
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entityId, &EditorTubeShapeComponentRequests::GenerateVertices);
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AzToolsFramework::OnEntityComponentPropertyChanged(GetEntityComponentIdPair());
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// ensure property grid values are refreshed
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AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(
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&AzToolsFramework::ToolsApplicationNotificationBus::Events::InvalidatePropertyDisplay,
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AzToolsFramework::Refresh_Values);
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})
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};
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}
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void EditorTubeShapeComponentMode::CreateManipulators()
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{
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const AZ::EntityId entityId = GetEntityId();
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bool empty = false;
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SplineComponentRequestBus::EventResult(
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empty, entityId, &SplineComponentRequests::Empty);
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// if we have no vertices, do not attempt to create any manipulators
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if (empty)
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{
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return;
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}
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AZ::SplinePtr spline;
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SplineComponentRequestBus::EventResult(
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spline, entityId, &SplineComponentRequests::GetSpline);
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const auto tubeManipulatorStates = GenerateTubeManipulatorStates(*spline);
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for (size_t manipulatorIndex = 0; manipulatorIndex < tubeManipulatorStates.size(); ++manipulatorIndex)
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{
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const TubeManipulatorState tubeManipulatorState = tubeManipulatorStates[manipulatorIndex];
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const AZ::Vector3 normal = spline->GetNormal(tubeManipulatorState.m_splineAddress);
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const AZ::Vector3 position = spline->GetPosition(tubeManipulatorState.m_splineAddress);
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float radius = 0.0f;
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TubeShapeComponentRequestsBus::EventResult(
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radius, entityId, &TubeShapeComponentRequests::GetTotalRadius, tubeManipulatorState.m_splineAddress);
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auto linearManipulator = AzToolsFramework::LinearManipulator::MakeShared(m_currentTransform);
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linearManipulator->AddEntityComponentIdPair(GetEntityComponentIdPair());
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linearManipulator->SetLocalTransform(AZ::Transform::CreateTranslation(position + normal * radius));
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linearManipulator->SetAxis(normal);
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AzToolsFramework::ManipulatorViews views;
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views.emplace_back(AzToolsFramework::CreateManipulatorViewQuadBillboard(
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AzFramework::ViewportColors::DefaultManipulatorHandleColor, AzFramework::ViewportConstants::DefaultManipulatorHandleSize));
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linearManipulator->SetViews(AZStd::move(views));
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linearManipulator->Register(AzToolsFramework::g_mainManipulatorManagerId);
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struct SharedState
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{
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float m_startingVariableRadius = 0.0f;
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float m_startingFixedRadius = 0.0f;
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};
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auto sharedState = AZStd::make_shared<SharedState>();
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linearManipulator->InstallLeftMouseDownCallback(
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[this, tubeManipulatorState, sharedState]
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(const AzToolsFramework::LinearManipulator::Action& /*action*/) mutable
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{
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const AZ::EntityId entityId = GetEntityId();
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float variableRadius = 0.0f;
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TubeShapeComponentRequestsBus::EventResult(
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variableRadius, entityId,
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&TubeShapeComponentRequests::GetVariableRadius, static_cast<int>(tubeManipulatorState.m_vertIndex));
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// the base radius of the tube (when no variable radii are applied)
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float fixedRadius = 0.0f;
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TubeShapeComponentRequestsBus::EventResult(
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fixedRadius, entityId, &TubeShapeComponentRequests::GetRadius);
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sharedState->m_startingVariableRadius = variableRadius;
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sharedState->m_startingFixedRadius = fixedRadius;
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});
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linearManipulator->InstallMouseMoveCallback(
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[this, tubeManipulatorState, manipulatorIndex, spline, sharedState]
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(const AzToolsFramework::LinearManipulator::Action& action)
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{
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const AZ::EntityId entityId = GetEntityId();
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const float axisDisplacement = action.LocalPositionOffset().Dot(action.m_fixed.m_axis);
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// set clamped variable radius, it can be no more than the inverse
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// of the base/fixed radius of the tube
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TubeShapeComponentRequestsBus::Event(
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entityId, &TubeShapeComponentRequests::SetVariableRadius, static_cast<int>(tubeManipulatorState.m_vertIndex),
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AZ::GetMax(sharedState->m_startingVariableRadius + axisDisplacement, -sharedState->m_startingFixedRadius));
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bool found = false;
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AZ::Vector3 localVertexPosition = AZ::Vector3::CreateZero();
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SplineComponentRequestBus::EventResult(
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found, entityId, &SplineComponentRequests::GetVertex, tubeManipulatorState.m_vertIndex, localVertexPosition);
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const AZ::Vector3 localNormal = spline->GetNormal(tubeManipulatorState.m_splineAddress);
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const AZ::Vector3 manipulatorVector = action.LocalPosition() - localVertexPosition;
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const float manipulatorDot = manipulatorVector.Dot(localNormal);
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// ensure the manipulator position cannot move passed
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// the center point of a tube vertex
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const AZ::Vector3 localPosition = manipulatorDot >= 0.0f
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? action.LocalPosition()
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: localVertexPosition;
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m_radiusManipulators[manipulatorIndex]->SetLocalTransform(
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AZ::Transform::CreateTranslation(localPosition));
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m_radiusManipulators[manipulatorIndex]->SetBoundsDirty();
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EditorTubeShapeComponentRequestBus::Event(
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entityId, &EditorTubeShapeComponentRequests::GenerateVertices);
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});
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m_radiusManipulators.emplace_back(std::move(linearManipulator));
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}
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}
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void EditorTubeShapeComponentMode::DestroyManipulators()
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{
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for (auto& linearManipulator : m_radiusManipulators)
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{
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if (linearManipulator)
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{
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linearManipulator->Unregister();
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linearManipulator.reset();
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}
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}
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m_radiusManipulators.clear();
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}
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void EditorTubeShapeComponentMode::ContainerChanged()
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{
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DestroyManipulators();
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CreateManipulators();
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}
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void EditorTubeShapeComponentMode::OnVertexAdded(size_t /*index*/)
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{
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ContainerChanged();
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}
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void EditorTubeShapeComponentMode::OnVertexRemoved(size_t /*index*/)
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{
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ContainerChanged();
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}
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void EditorTubeShapeComponentMode::OnVerticesSet(const AZStd::vector<AZ::Vector3>& /*vertices*/)
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{
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ContainerChanged();
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}
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void EditorTubeShapeComponentMode::OnVerticesCleared()
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{
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ContainerChanged();
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}
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void EditorTubeShapeComponentMode::OnShapeChanged(const ShapeChangeReasons /*changeReason*/)
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{
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RefreshManipulatorsLocal(GetEntityId());
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}
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void EditorTubeShapeComponentMode::OnSplineChanged()
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{
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RefreshManipulatorsLocal(GetEntityId());
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}
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void EditorTubeShapeComponentMode::OnTransformChanged(
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const AZ::Transform& /*local*/, const AZ::Transform& world)
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{
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m_currentTransform = world;
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}
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void EditorTubeShapeComponentMode::OnSplineTypeChanged()
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{
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ContainerChanged();
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}
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void EditorTubeShapeComponentMode::OnOpenCloseChanged(const bool /*closed*/)
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{
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ContainerChanged();
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}
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void EditorTubeShapeComponentMode::RefreshManipulatorsLocal(const AZ::EntityId entityId)
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{
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AZ::SplinePtr spline;
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SplineComponentRequestBus::EventResult(
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spline, entityId, &SplineComponentRequests::GetSpline);
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const auto tubeManipulatorStates = GenerateTubeManipulatorStates(*spline);
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AZ_Assert(tubeManipulatorStates.size() == m_radiusManipulators.size(),
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"tubeManipulatorStates.size() (%zu) does not equal m_radiusManipulators.size() (%zu), it's likely CreateManipulators has not been called",
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tubeManipulatorStates.size(), m_radiusManipulators.size());
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for (size_t manipulatorIndex = 0; manipulatorIndex < tubeManipulatorStates.size(); ++manipulatorIndex)
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{
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const TubeManipulatorState& tubeManipulatorState = tubeManipulatorStates[manipulatorIndex];
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const AZ::Vector3 normal = spline->GetNormal(tubeManipulatorState.m_splineAddress);
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const AZ::Vector3 position = spline->GetPosition(tubeManipulatorState.m_splineAddress);
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float radius = 0.0f;
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TubeShapeComponentRequestsBus::EventResult(
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radius, entityId, &TubeShapeComponentRequests::GetTotalRadius, tubeManipulatorState.m_splineAddress);
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m_radiusManipulators[manipulatorIndex]->SetLocalTransform(
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AZ::Transform::CreateTranslation(position + normal * radius));
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m_radiusManipulators[manipulatorIndex]->SetAxis(normal);
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m_radiusManipulators[manipulatorIndex]->SetBoundsDirty();
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}
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}
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AZStd::vector<EditorTubeShapeComponentMode::TubeManipulatorState> GenerateTubeManipulatorStates(const AZ::Spline& spline)
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{
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if (spline.GetVertexCount() == 0)
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{
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return {};
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}
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const auto segmentCount = spline.GetSegmentCount();
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if (segmentCount == 0)
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{
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return { { AZ::SplineAddress(0), 0 } };
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}
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const AZ::u64 startVertex = spline.GetAddressByFraction(0.0f).m_segmentIndex;
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const AZ::u64 endVertex = startVertex + segmentCount + (spline.IsClosed() ? 0 : 1);
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AZStd::vector<EditorTubeShapeComponentMode::TubeManipulatorState> splineAddresses;
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for (AZ::u64 vertIndex = startVertex; vertIndex < endVertex; ++vertIndex)
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{
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if (vertIndex + 1 == endVertex)
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{
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AZ_Assert(vertIndex > 0, "vertexIndex is 0 and not safe to subtract from")
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splineAddresses.push_back({ AZ::SplineAddress(vertIndex - 1, 1.0f), vertIndex });
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}
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else
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{
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splineAddresses.push_back({ AZ::SplineAddress(vertIndex), vertIndex });
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}
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}
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return splineAddresses;
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}
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} // namespace LmbrCentral
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