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73 lines
2.6 KiB
C++
73 lines
2.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include "Rendering/EntityDebugDisplayComponent.h"
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#include "CapsuleShape.h"
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#include "ShapeGeometryUtil.h"
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namespace LmbrCentral
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{
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/// Provide a Component interface for CapsuleShape functionality.
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class CapsuleShapeComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(CapsuleShapeComponent, CapsuleShapeComponentTypeId);
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static void Reflect(AZ::ReflectContext* context);
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override;
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bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override;
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private:
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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CapsuleShape m_capsuleShape; ///< Stores underlying capsule type for this component.
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};
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/// Concrete EntityDebugDisplay implementation for CapsuleShape.
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class CapsuleShapeDebugDisplayComponent
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: public EntityDebugDisplayComponent
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, public ShapeComponentNotificationsBus::Handler
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{
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public:
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AZ_COMPONENT(CapsuleShapeDebugDisplayComponent, "{21A6A8CD-C0AC-477D-8574-556DB46CDD3B}", EntityDebugDisplayComponent)
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static void Reflect(AZ::ReflectContext* context);
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CapsuleShapeDebugDisplayComponent() = default;
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override;
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bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override;
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// EntityDebugDisplayComponent
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void Draw(AzFramework::DebugDisplayRequests& debugDisplay) override;
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private:
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AZ_DISABLE_COPY_MOVE(CapsuleShapeDebugDisplayComponent)
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// ShapeComponentNotificationsBus
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void OnShapeChanged(ShapeChangeReasons changeReason) override;
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void GenerateVertices();
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ShapeMesh m_capsuleShapeMesh; ///< Buffer to hold index and vertex data for CapsuleShape when drawing.
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CapsuleShapeConfig m_capsuleShapeConfig; ///< Stores configuration data for capsule shape.
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};
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} // namespace LmbrCentral
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