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50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <LmbrCentral/Geometry/GeometrySystemComponentBus.h>
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namespace LmbrCentral
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{
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/**
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* System component for generating geometry.
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*/
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class GeometrySystemComponent
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: public AZ::Component
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, public CapsuleGeometrySystemRequestBus::Handler
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{
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public:
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AZ_COMPONENT(GeometrySystemComponent, "{53D0A293-63C8-420A-8FEE-B6BFBB804D7A}");
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static void Reflect(AZ::ReflectContext* context);
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GeometrySystemComponent() = default;
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protected:
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("GeometryService", 0x5676f10b));
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}
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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// CapsuleGeometrySystemRequests
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void GenerateCapsuleMesh(
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float radius,
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float height,
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AZ::u32 sides,
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AZ::u32 capSegments,
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AZStd::vector<AZ::Vector3>& vertexBufferOut,
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AZStd::vector<AZ::u32>& indexBufferOut,
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AZStd::vector<AZ::Vector3>& lineBufferOut) override;
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};
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}
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