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o3de/Gems/LmbrCentral/Code/Source/Asset/AssetSystemDebugComponent.h

83 lines
3.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <AzCore/Asset/AssetCommon.h>
#include <AzCore/Asset/AssetManager.h>
namespace LmbrCentral
{
class AssetSystemDebugComponent
: public AZ::Component
, AzFramework::DebugDisplayEventBus::Handler
, AZ::Data::IDebugAssetEvent
{
public:
AZ_COMPONENT(AssetSystemDebugComponent, "{2DB77E66-67A5-4E56-B2FF-75C718B182A1}", AZ::Component);
AssetSystemDebugComponent() = default;
protected:
//////////////////////////////////////////////////////////////////////////
// Component base
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// DebugDisplayEventBus
void DrawGlobalDebugInfo() override;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// IDebugAssetEvent
void AssetStatusUpdate(AZ::Data::AssetId id, AZ::Data::AssetData::AssetStatus status) override;
void ReleaseAsset(AZ::Data::AssetId id) override;
//////////////////////////////////////////////////////////////////////////
/// \ref ComponentDescriptor::GetProvidedServices
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
/// \ref ComponentDescriptor::GetIncompatibleServices
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
/// \ref ComponentDescriptor::Reflect
static void Reflect(AZ::ReflectContext* reflection);
struct EventInfo
{
AZ::Data::AssetId m_id;
AZ::Data::AssetData::AssetStatus m_status;
AZStd::chrono::system_clock::time_point m_loadStart;
AZStd::chrono::system_clock::time_point m_loadFinish;
};
struct EventSortOldest
{
bool operator()(const EventInfo* a, const EventInfo* b) const
{
return a->m_loadStart > b->m_loadStart;
}
};
struct EventSortMostRecentCompleted
{
bool operator()(const EventInfo* a, const EventInfo* b)
{
return a->m_loadFinish > b->m_loadFinish;
}
};
AZStd::recursive_mutex m_eventMutex;
AZStd::unordered_map<AZ::Data::AssetId, EventInfo> m_events;
AZStd::set<EventInfo*, EventSortOldest> m_oldestActive;
AZStd::set<EventInfo*, EventSortMostRecentCompleted> m_recentlyCompleted;
};
}