Files
o3de/Code/Editor
nvsickle 042e465622 Harden a few pieces of viewport controller logic
-Don't eat mouse/keyboard release events in the ViewportManipulatorController
-Do a key activity check in the LegacyViewportCameraController instead of checking state (this could be done elsewhere but it seems to be working as-is and is scheduled to go away)
-Ignore idle mouse delta updates sent to the modular camera controller

Signed-off-by: nvsickle <nvsickle@amazon.com>
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