Files
o3de/Gems/Multiplayer/Code/Source/ConnectionData/ClientToServerConnectionData.inl
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

31 lines
778 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
namespace Multiplayer
{
inline bool ClientToServerConnectionData::CanSendUpdates() const
{
return m_canSendUpdates;
}
inline void ClientToServerConnectionData::SetCanSendUpdates(bool canSendUpdates)
{
m_canSendUpdates = canSendUpdates;
}
inline const AZStd::string& ClientToServerConnectionData::GetProviderTicket() const
{
return m_providerTicket;
}
inline void ClientToServerConnectionData::SetProviderTicket(const AZStd::string& ticket)
{
m_providerTicket = ticket;
}
}