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145 lines
4.8 KiB
C++
145 lines
4.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/IO/SystemFile.h>
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#include <AzCore/std/algorithm.h>
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#include <AzCore/std/string/conversions.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
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#include <AzToolsFramework/Debug/TraceContext.h>
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#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
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#include <SceneAPI/SceneCore/Utilities/Reporting.h>
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#include <SceneSerializationHandler.h>
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namespace AZ
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{
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SceneSerializationHandler::~SceneSerializationHandler()
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{
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Deactivate();
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}
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void SceneSerializationHandler::Activate()
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{
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BusConnect();
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}
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void SceneSerializationHandler::Deactivate()
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{
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BusDisconnect();
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}
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AZStd::shared_ptr<SceneAPI::Containers::Scene> SceneSerializationHandler::LoadScene(
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const AZStd::string& filePath, Uuid sceneSourceGuid)
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Editor);
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namespace Utilities = AZ::SceneAPI::Utilities;
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using AZ::SceneAPI::Events::AssetImportRequest;
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CleanSceneMap();
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AZ_TraceContext("File", filePath);
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if (!IsValidExtension(filePath))
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{
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return nullptr;
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}
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AZStd::string cleanPath = filePath;
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if (AzFramework::StringFunc::Path::IsRelative(filePath.c_str()))
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{
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const char* absolutePath = nullptr;
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AzToolsFramework::AssetSystemRequestBus::BroadcastResult(absolutePath,
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&AzToolsFramework::AssetSystemRequestBus::Events::GetAbsoluteDevRootFolderPath);
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AZ_Assert(absolutePath, "Unable to retrieve the dev folder path");
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AzFramework::StringFunc::Path::Join(absolutePath, cleanPath.c_str(), cleanPath);
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}
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else
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{
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// Normalizing is not needed if the path is relative as Join(...) will also normalize.
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AzFramework::StringFunc::Path::Normalize(cleanPath);
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}
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auto sceneIt = m_scenes.find(cleanPath);
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if (sceneIt != m_scenes.end())
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{
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AZStd::shared_ptr<SceneAPI::Containers::Scene> scene = sceneIt->second.lock();
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if (scene)
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{
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return scene;
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}
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// There's a small window in between which the scene was closed after searching for
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// it in the scene map. In this case continue and simply reload the scene.
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}
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if (!AZ::IO::SystemFile::Exists(cleanPath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "No file exists at given source path.");
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return nullptr;
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}
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if (sceneSourceGuid.IsNull())
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{
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bool result = false;
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AZ::Data::AssetInfo info;
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AZStd::string watchFolder;
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AzToolsFramework::AssetSystemRequestBus::BroadcastResult(result, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, cleanPath.c_str(), info, watchFolder);
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if (!result)
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Failed to retrieve file info needed to determine the uuid of the source file.");
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return nullptr;
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}
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sceneSourceGuid = info.m_assetId.m_guid;
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}
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AZStd::shared_ptr<SceneAPI::Containers::Scene> scene =
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AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor);
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if (!scene)
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
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return nullptr;
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}
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m_scenes.emplace(AZStd::move(cleanPath), scene);
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return scene;
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}
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bool SceneSerializationHandler::IsValidExtension(const AZStd::string& filePath) const
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{
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namespace Utilities = AZ::SceneAPI::Utilities;
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if (AZ::SceneAPI::Events::AssetImportRequest::IsManifestExtension(filePath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Provided path contains the manifest path, not the path to the source file.");
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return false;
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}
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if (!AZ::SceneAPI::Events::AssetImportRequest::IsSceneFileExtension(filePath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Provided path doesn't contain an extension supported by the SceneAPI.");
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return false;
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}
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return true;
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}
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void SceneSerializationHandler::CleanSceneMap()
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{
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for (auto it = m_scenes.begin(); it != m_scenes.end(); )
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{
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if (it->second.expired())
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{
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it = m_scenes.erase(it);
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}
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else
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{
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++it;
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}
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}
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}
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} // namespace AZ
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