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118 lines
5.3 KiB
C++
118 lines
5.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "LmbrCentralEditor.h"
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#include "Ai/EditorNavigationAreaComponent.h"
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#include "Ai/EditorNavigationSeedComponent.h"
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#include "Audio/EditorAudioAreaEnvironmentComponent.h"
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#include "Audio/EditorAudioEnvironmentComponent.h"
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#include "Audio/EditorAudioListenerComponent.h"
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#include "Audio/EditorAudioMultiPositionComponent.h"
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#include "Audio/EditorAudioPreloadComponent.h"
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#include "Audio/EditorAudioRtpcComponent.h"
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#include "Audio/EditorAudioSwitchComponent.h"
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#include "Audio/EditorAudioTriggerComponent.h"
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#include "Scripting/EditorLookAtComponent.h"
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#include "Scripting/EditorRandomTimedSpawnerComponent.h"
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#include "Scripting/EditorSpawnerComponent.h"
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#include "Scripting/EditorTagComponent.h"
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#include "Shape/EditorAxisAlignedBoxShapeComponent.h"
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#include "Shape/EditorBoxShapeComponent.h"
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#include "Shape/EditorQuadShapeComponent.h"
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#include "Shape/EditorSphereShapeComponent.h"
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#include "Shape/EditorDiskShapeComponent.h"
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#include "Shape/EditorCylinderShapeComponent.h"
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#include "Shape/EditorCapsuleShapeComponent.h"
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#include "Shape/EditorSplineComponent.h"
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#include "Shape/EditorTubeShapeComponent.h"
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#include "Shape/EditorPolygonPrismShapeComponent.h"
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#include "Editor/EditorCommentComponent.h"
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#include "Shape/EditorCompoundShapeComponent.h"
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#include <AzFramework/Metrics/MetricsPlainTextNameRegistration.h>
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#include <AzToolsFramework/ToolsComponents/EditorSelectionAccentSystemComponent.h>
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#include <Builders/BenchmarkAssetBuilder/BenchmarkAssetBuilderComponent.h>
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#include <Builders/LevelBuilder/LevelBuilderComponent.h>
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#include <Builders/LuaBuilder/LuaBuilderComponent.h>
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#include <Builders/SliceBuilder/SliceBuilderComponent.h>
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#include <Builders/TranslationBuilder/TranslationBuilderComponent.h>
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#include "Builders/CopyDependencyBuilder/CopyDependencyBuilderComponent.h"
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#include <Builders/DependencyBuilder/DependencyBuilderComponent.h>
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namespace LmbrCentral
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{
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LmbrCentralEditorModule::LmbrCentralEditorModule()
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: LmbrCentralModule()
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{
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m_descriptors.insert(m_descriptors.end(), {
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EditorAudioAreaEnvironmentComponent::CreateDescriptor(),
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EditorAudioEnvironmentComponent::CreateDescriptor(),
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EditorAudioListenerComponent::CreateDescriptor(),
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EditorAudioMultiPositionComponent::CreateDescriptor(),
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EditorAudioPreloadComponent::CreateDescriptor(),
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EditorAudioRtpcComponent::CreateDescriptor(),
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EditorAudioSwitchComponent::CreateDescriptor(),
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EditorAudioTriggerComponent::CreateDescriptor(),
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EditorTagComponent::CreateDescriptor(),
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EditorSphereShapeComponent::CreateDescriptor(),
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EditorDiskShapeComponent::CreateDescriptor(),
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EditorTubeShapeComponent::CreateDescriptor(),
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EditorBoxShapeComponent::CreateDescriptor(),
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EditorAxisAlignedBoxShapeComponent::CreateDescriptor(),
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EditorQuadShapeComponent::CreateDescriptor(),
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EditorLookAtComponent::CreateDescriptor(),
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EditorCylinderShapeComponent::CreateDescriptor(),
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EditorCapsuleShapeComponent::CreateDescriptor(),
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EditorCompoundShapeComponent::CreateDescriptor(),
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EditorSplineComponent::CreateDescriptor(),
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EditorPolygonPrismShapeComponent::CreateDescriptor(),
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EditorCommentComponent::CreateDescriptor(),
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EditorNavigationAreaComponent::CreateDescriptor(),
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EditorNavigationSeedComponent::CreateDescriptor(),
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EditorRandomTimedSpawnerComponent::CreateDescriptor(),
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EditorSpawnerComponent::CreateDescriptor(),
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CopyDependencyBuilder::CopyDependencyBuilderComponent::CreateDescriptor(),
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DependencyBuilder::DependencyBuilderComponent::CreateDescriptor(),
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LevelBuilder::LevelBuilderComponent::CreateDescriptor(),
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SliceBuilder::BuilderPluginComponent::CreateDescriptor(),
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TranslationBuilder::BuilderPluginComponent::CreateDescriptor(),
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LuaBuilder::BuilderPluginComponent::CreateDescriptor(),
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BenchmarkAssetBuilder::BenchmarkAssetBuilderComponent::CreateDescriptor(),
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});
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// This is internal Amazon code, so register it's components for metrics tracking, otherwise the name of the component won't get sent back.
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AZStd::vector<AZ::Uuid> typeIds;
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typeIds.reserve(m_descriptors.size());
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for (AZ::ComponentDescriptor* descriptor : m_descriptors)
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{
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typeIds.emplace_back(descriptor->GetUuid());
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}
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EBUS_EVENT(AzFramework::MetricsPlainTextNameRegistrationBus, RegisterForNameSending, typeIds);
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}
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LmbrCentralEditorModule::~LmbrCentralEditorModule()
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{
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}
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AZ::ComponentTypeList LmbrCentralEditorModule::GetRequiredSystemComponents() const
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{
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AZ::ComponentTypeList requiredComponents = LmbrCentralModule::GetRequiredSystemComponents();
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requiredComponents.push_back(azrtti_typeid<AzToolsFramework::Components::EditorSelectionAccentSystemComponent>());
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return requiredComponents;
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}
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} // namespace LmbrCentral
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AZ_DECLARE_MODULE_CLASS(Gem_LmbrCentralEditor, LmbrCentral::LmbrCentralEditorModule)
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