Files
o3de/Gems/ScriptCanvas/Assets/TranslationAssets/Classes/ShaderVariantListSourceData.names
T

12 lines
257 B
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{
"entries": [
{
"base": "ShaderVariantListSourceData",
"context": "BehaviorClass",
"variant": "",
"details": {
"name": "ShaderVariantListSourceData"
}
}
]
}