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51ecbbca818eebbdbbdb94c66dee46eb3c2a45c9
o3de
/
AutomatedTesting
/
Materials
T
History
santorac
f87d0f8386
Updated all .material files to have materialTypeVersion instead of propertyLayoutVersion. This was renamed in code at some point but we forgot to rename in the files. Before this was silently ignored but since I removed MaterialSourceDataSerializer, this started being reported as a warning.
...
Signed-off-by: santorac <
55155825+santorac@users.noreply.github.com
>
2022-01-18 19:02:36 -08:00
..
clouds
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
Default
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
am_grass1.mtl
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
am_rockground.mtl
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
basic_grey.material
Updated all .material files to have materialTypeVersion instead of propertyLayoutVersion. This was renamed in code at some point but we forgot to rename in the files. Before this was silently ignored but since I removed MaterialSourceDataSerializer, this started being reported as a warning.
2022-01-18 19:02:36 -08:00
DefaultPBR.material
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
DefaultPBRTransparent.material
Updated all .material files to have materialTypeVersion instead of propertyLayoutVersion. This was renamed in code at some point but we forgot to rename in the files. Before this was silently ignored but since I removed MaterialSourceDataSerializer, this started being reported as a warning.
2022-01-18 19:02:36 -08:00
floor_tile.mtl
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
MinimalBlue.material
Made material property auto-rename procedure apply to Material Component at runtime. This ensures that an material property overrides and any gameplay scripts that work with property overrides can get the benefit of the material type version update procedure.
2021-10-21 23:18:08 -07:00
ter_layer_green.mtl
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
terrain_grass_01.mtl
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
test_texture_sequence.mtl
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
UVs.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
UVs.material
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
UVs.materialtype
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
UVs.shader
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00