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o3de/Gems/Atom/Feature/Common/Assets/Shaders/ImGui/ImGui.shader

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{
"Source" : "ImGui.azsl",
"RasterState" : { "CullMode" : "None" },
"DepthStencilState" : {
"Depth" : { "Enable" : false, "CompareFunc" : "GreaterEqual" }
},
"BlendState" : {
"Enable" : true,
"BlendSource" : "One",
"BlendAlphaSource" : "One",
"BlendDest" : "AlphaSourceInverse",
"BlendAlphaDest" : "AlphaSourceInverse",
"BlendAlphaOp" : "Add"
},
"DrawList" : "imgui",
"ProgramSettings":
{
"EntryPoints":
[
{
"name": "MainVS",
"type": "Vertex"
},
{
"name": "MainPS",
"type": "Fragment"
}
]
}
}