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There was a change in bahaviour to how files/directories were collected in the AZ::IO::FindData::Scan* functions which allowed the addition of duplicate entries. This created a problem when attempting a recursively greedy search with zips included because of the level system pak files. Their mount points would be the root "levels" folder, so for N-levels there would be N identical entries to the "levels" folder being added perpetually each time ScanZips was called on the "levels" folder or above folders with "*" filtering. Letting the editor sit idle no longer sees the reported memory in the bottom status bar climb. Also, running the tests which prompted the initial change shows a negligible change in perf. Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com |
5 years ago | |
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| .. | ||
| ATLData | 5 years ago | |
| Mocks | 5 years ago | |
| AudioSystemEditorTest.cpp | 5 years ago | |
| AudioSystemTest.cpp | 5 years ago | |
| WaveTable48000Sine.h | 5 years ago | |