52 lines
1.9 KiB
C++
52 lines
1.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/base.h>
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#include <AzCore/Memory/Memory.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/RTTI/RTTI.h>
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#include <AzFramework/Application/Application.h>
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#include <AzToolsFramework/Undo/UndoSystem.h>
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namespace AzToolsFramework
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{
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/**
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* AzToolsFramework URSequencePoint wrapper around legacy IUndoObject
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* Allows using IUndoObject with AzToolsFramework undo system
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*/
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template<typename UndoObjectType>
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class LegacyCommand
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: public AzToolsFramework::UndoSystem::URSequencePoint
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{
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public:
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AZ_RTTI(LegacyCommand<UndoObjectType>, "{9ED33CB6-04D0-4924-A121-D8C27DC09066}", AzToolsFramework::UndoSystem::URSequencePoint);
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AZ_CLASS_ALLOCATOR(LegacyCommand<UndoObjectType>, AZ::SystemAllocator, 0);
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explicit LegacyCommand(const AZStd::string& friendlyName, AZStd::unique_ptr<UndoObjectType>&& legacyUndo)
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: AzToolsFramework::UndoSystem::URSequencePoint(friendlyName)
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{
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m_legacyUndo = AZStd::move(legacyUndo);
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}
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virtual ~LegacyCommand() = default;
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void Undo() override { m_legacyUndo->Undo(); }
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void Redo() override { m_legacyUndo->Redo(); }
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bool Changed() const override { return true; }
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protected:
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AZStd::unique_ptr<UndoObjectType> m_legacyUndo;
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};
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} // namespace AzToolsFramework
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