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4e618db62d6274cefa56e84591df01db0afb3aeb
o3de
/
Gems
/
Atom
/
RPI
/
Assets
T
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Chris Santora
0cf6ecf3f7
Deleted unused "default" materials from RPI. Long ago these were used as defaults for FBX material conversion process, but that's no longer the case. And I'm about to add a new approach for default material conversion in SceneAPI.
...
Signed-off-by: santorac <
55155825+santorac@users.noreply.github.com
>
2021-07-30 11:40:49 -07:00
..
ResourcePools
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
Shader
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
ShaderLib/Atom
/RPI
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
atom_rpi_asset_files.cmake
Deleted unused "default" materials from RPI. Long ago these were used as defaults for FBX material conversion process, but that's no longer the case. And I'm about to add a new approach for default material conversion in SceneAPI.
2021-07-30 11:40:49 -07:00
generate_asset_cmake.bat
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00