1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
104 lines
3.9 KiB
C++
104 lines
3.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Processing/ImageObjectImpl.h>
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#include <Processing/ImageToProcess.h>
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#include <Processing/ImageConvert.h>
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#include <Processing/PixelFormatInfo.h>
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#include <Converters/FIR-Windows.h>
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#include <Converters/PixelOperation.h>
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namespace ImageProcessingAtom
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{
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// higher mip level is subtracted by lower mip level when applying the [cheap] high pass filter
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void ImageToProcess::CreateHighPass(AZ::u32 dwMipDown)
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{
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//no need to convert if mip go down 0
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if (dwMipDown == 0)
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{
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return;
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}
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const EPixelFormat ePixelFormat = m_img->GetPixelFormat();
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if (ePixelFormat != ePixelFormat_R32G32B32A32F)
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{
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AZ_Assert(false, "You need convert the orginal image to ePixelFormat_R32G32B32A32F before call this function");
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return;
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}
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AZ::u32 dwWidth, dwHeight, dwMips;
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dwWidth = m_img->GetWidth(0);
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dwHeight = m_img->GetHeight(0);
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dwMips = m_img->GetMipCount();
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if (dwMipDown >= dwMips)
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{
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AZ_Warning("Image Processing", false, "CreateHighPass can't go down %i MIP levels for high pass as there are not\
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enough MIP levels available, going down by %i instead", dwMipDown, dwMips - 1);
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dwMipDown = dwMips - 1;
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}
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IImageObjectPtr newImage(IImageObject::CreateImage(dwWidth, dwHeight, dwMips, ePixelFormat));
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newImage->CopyPropertiesFrom(m_img);
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IPixelOperationPtr pixelOp = CreatePixelOperation(ePixelFormat);
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AZ::u32 pixelBytes = CPixelFormats::GetInstance().GetPixelFormatInfo(ePixelFormat)->bitsPerBlock / 8;
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AZ::u32 dstMips = newImage->GetMipCount();
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for (AZ::u32 dstMip = 0; dstMip < dwMipDown; ++dstMip)
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{
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// linear interpolation
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FilterImage(MipGenType::triangle, MipGenEvalType::sum, 0.0f, 0.0f, m_img, dwMipDown, newImage, dstMip, NULL, NULL);
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const AZ::u32 pixelCountIn = m_img->GetWidth(dstMip) * m_img->GetHeight(dstMip);
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const AZ::u32 pixelCountOut = newImage->GetWidth(dstMip) * newImage->GetHeight(dstMip);
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//substraction
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AZ::u8* srcPixelBuf;
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AZ::u32 srcPitch;
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m_img->GetImagePointer(dstMip, srcPixelBuf, srcPitch);
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AZ::u8* dstPixelBuf;
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AZ::u32 dstPitch;
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newImage->GetImagePointer(dstMip, dstPixelBuf, dstPitch);
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const AZ::u32 pixelCount = newImage->GetPixelCount(dstMip);
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for (AZ::u32 i = 0; i < pixelCount; ++i, srcPixelBuf += pixelBytes, dstPixelBuf += pixelBytes)
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{
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float r1, g1, b1, a1, r2, g2, b2, a2;
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pixelOp->GetRGBA(srcPixelBuf, r1, g1, b1, a1);
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pixelOp->GetRGBA(dstPixelBuf, r2, g2, b2, a2);
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r2 = AZ::GetClamp<float>(r1 - r2 + 0.5f, 0.0f, 1.0f);
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g2 = AZ::GetClamp<float>(g1 - g2 + 0.5f, 0.0f, 1.0f);
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b2 = AZ::GetClamp<float>(b1 - b2 + 0.5f, 0.0f, 1.0f);
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a2 = AZ::GetClamp<float>(a1 - a2 + 0.5f, 0.0f, 1.0f);
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pixelOp->SetRGBA(dstPixelBuf, r2, g2, b2, a2);
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}
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}
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// mips below the chosen highpass mip are grey
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for (AZ::u32 dstMip = dwMipDown; dstMip < dstMips; ++dstMip)
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{
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AZ::u8* dstPixelBuf;
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AZ::u32 dstPitch;
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newImage->GetImagePointer(dstMip, dstPixelBuf, dstPitch);
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const AZ::u32 pixelCount = newImage->GetPixelCount(dstMip);
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for (AZ::u32 i = 0; i < pixelCount; ++i, dstPixelBuf += pixelBytes)
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{
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pixelOp->SetRGBA(dstPixelBuf, 0.5f, 0.5f, 0.5f, 1.0f);
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}
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}
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m_img = newImage;
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}
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} // namespace ImageProcessingAtom
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