38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/std/string/string.h>
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namespace Physics
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{
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/// Constants for naming such as unit suffixes for physics properties.
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namespace NameConstants
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{
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const AZStd::string& GetSuperscriptMinus();
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const AZStd::string& GetSuperscriptOne();
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const AZStd::string& GetSuperscriptTwo();
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const AZStd::string& GetSuperscriptThree();
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const AZStd::string& GetInterpunct();
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const AZStd::string& GetSpeedUnit();
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const AZStd::string& GetAngularVelocityUnit();
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const AZStd::string& GetLengthUnit();
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const AZStd::string& GetVolumeUnit();
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const AZStd::string& GetMassUnit();
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const AZStd::string& GetInertiaUnit();
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const AZStd::string& GetSleepThresholdUnit();
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const AZStd::string& GetDensityUnit();
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} // namespace NameConstants
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} // namespace Physics
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