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o3de/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h

93 lines
2.9 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Asset/AssetCommon.h>
#include <ScriptCanvas/Asset/AssetDescription.h>
#include <ScriptCanvas/Assets/ScriptCanvasAssetBus.h>
#include <ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h>
#include <ScriptCanvas/Asset/ScriptCanvasAssetBase.h>
namespace AZ
{
class Entity;
}
namespace ScriptCanvas
{
class Graph;
}
namespace ScriptCanvasEditor
{
class Graph;
class ScriptCanvasAsset;
class ScriptCanvasAssetDescription : public ScriptCanvas::AssetDescription
{
public:
AZ_TYPE_INFO(ScriptCanvasAssetDescription, "{3678E33E-521B-4CAC-9DC1-42566AC71249}");
ScriptCanvasAssetDescription()
: ScriptCanvas::AssetDescription(
azrtti_typeid<ScriptCanvasAsset>(),
"Script Canvas",
"Script Canvas Graph Asset",
"@devassets@/scriptcanvas",
".scriptcanvas",
"Script Canvas",
"Untitled-%i",
"Script Canvas Files (*.scriptcanvas)",
"Script Canvas",
"Script Canvas",
"Icons/ScriptCanvas/Viewport/ScriptCanvas.png",
AZ::Color(0.321f, 0.302f, 0.164f, 1.0f),
true
)
{}
};
class ScriptCanvasAsset
: public ScriptCanvas::ScriptCanvasAssetBase
{
public:
AZ_RTTI(ScriptCanvasAsset, "{FA10C3DA-0717-4B72-8944-CD67D13DFA2B}", ScriptCanvas::ScriptCanvasAssetBase);
AZ_CLASS_ALLOCATOR(ScriptCanvasAsset, AZ::SystemAllocator, 0);
ScriptCanvasAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(AZ::Uuid::CreateRandom()),
AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded)
: ScriptCanvas::ScriptCanvasAssetBase(assetId, status)
{
m_data = aznew ScriptCanvas::ScriptCanvasData();
}
~ScriptCanvasAsset() override
{
}
ScriptCanvas::AssetDescription GetAssetDescription() const override
{
return ScriptCanvasAssetDescription();
}
ScriptCanvas::Graph* GetScriptCanvasGraph() const;
using Description = ScriptCanvasAssetDescription;
ScriptCanvas::ScriptCanvasData& GetScriptCanvasData();
const ScriptCanvas::ScriptCanvasData& GetScriptCanvasData() const;
};
}