1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
138 lines
4.2 KiB
C++
138 lines
4.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Processing/ImageConvertJob.h>
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#include <Processing/PixelFormatInfo.h>
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#include <Processing/ImageToProcess.h>
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#include <Converters/PixelOperation.h>
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#include <Processing/ImageConvert.h>
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#include <BuilderSettings/BuilderSettingManager.h>
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namespace ImageProcessingAtom
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{
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IImageObjectPtr ImageConvertOutput::GetOutputImage(OutputImageType type) const
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{
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if (type < OutputImageType::Count)
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{
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return m_outputImage[static_cast<int>(type)];
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}
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else
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{
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return IImageObjectPtr();
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}
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}
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void ImageConvertOutput::SetOutputImage(IImageObjectPtr image, OutputImageType type)
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{
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if (type < OutputImageType::Count)
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{
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m_outputImage[static_cast<int>(type)] = image;
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}
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else
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{
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AZ_Error("ImageProcess", false, "Cannot set output image to %d", type);
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}
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}
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void ImageConvertOutput::SetReady(bool ready)
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{
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m_outputReady = ready;
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}
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bool ImageConvertOutput::IsReady() const
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{
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return m_outputReady;
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}
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float ImageConvertOutput::GetProgress() const
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{
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return m_progress;
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}
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void ImageConvertOutput::SetProgress(float progress)
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{
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m_progress = progress;
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}
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void ImageConvertOutput::Reset()
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{
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for (int i = 0; i < static_cast<int>(OutputImageType::Count); i++)
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{
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m_outputImage[i] = nullptr;
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}
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m_outputReady = false;
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m_progress = 0.0f;
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}
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ImagePreviewConvertJob::ImagePreviewConvertJob(IImageObjectPtr image, const TextureSettings* textureSetting,
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const PresetSettings* preset, const AZStd::string& platformId,
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ImageConvertOutput* output, bool autoDelete /*= true*/, AZ::JobContext* jobContext /*= nullptr*/)
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: AZ::Job(autoDelete, jobContext)
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, m_isCancelled(false)
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, m_output(output)
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{
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AZ_Assert(m_output, "Needs to have an output destination for image conversion!");
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if (image && textureSetting && preset)
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{
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AZStd::unique_ptr<ImageConvertProcessDescriptor> desc = AZStd::make_unique<ImageConvertProcessDescriptor>();
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desc->m_textureSetting = *textureSetting;
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desc->m_presetSetting = *preset;
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desc->m_platform = platformId;
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desc->m_inputImage = image;
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desc->m_isPreview = true;
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m_process = AZStd::make_unique<ImageConvertProcess>(AZStd::move(desc));
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}
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}
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void ImagePreviewConvertJob::Process()
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{
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if (!m_process)
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{
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AZ_Error("Image Processing", false, "Cannot start processing, invalid setting or image!");
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m_output->SetReady(true);
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m_output->SetProgress(1.0f);
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return;
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}
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m_output->SetReady(false);
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while (!m_process->IsFinished() && !IsJobCancelled())
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{
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m_process->UpdateProcess();
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m_output->SetProgress(m_process->GetProgress() / static_cast<float>(m_previewProcessStep));
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}
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IImageObjectPtr outputImage = m_process->GetOutputImage();
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IImageObjectPtr outputImageAlpha = m_process->GetOutputAlphaImage();
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m_output->SetOutputImage(outputImage, ImageConvertOutput::Base);
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m_output->SetOutputImage(outputImageAlpha, ImageConvertOutput::Alpha);
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if (!IsJobCancelled())
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{
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// For preview, combine image output with alpha if any
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m_output->SetProgress(1.0f / static_cast<float>(m_previewProcessStep));
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IImageObjectPtr combinedImage = MergeOutputImageForPreview(outputImage, outputImageAlpha);
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m_output->SetOutputImage(combinedImage, ImageConvertOutput::Preview);
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}
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m_output->SetReady(true);
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m_output->SetProgress(1.0f);
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}
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void ImagePreviewConvertJob::Cancel()
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{
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m_isCancelled = true;
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}
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bool ImagePreviewConvertJob::IsJobCancelled()
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{
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return m_isCancelled || IsCancelled();
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}
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}// namespace ImageProcessingAtom
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