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o3de/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Styling/PseudoElement.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <functional>
#include <GraphCanvas/Components/StyleBus.h>
#include <GraphCanvas/Styling/Selector.h>
namespace GraphCanvas
{
namespace Styling
{
//! Requests that enable virtual styled entities to be created from other styled entities.
class PseudoElementFactoryRequests : public AZ::EBusTraits
{
public:
//! Creates a standalone style element
virtual AZ::EntityId CreateStyleEntity(const AZStd::string& style) const = 0;
//! Create a fake "child element" of a styled entity.
//! For example, you might have a node, and want to add a "help" element (i.e. "node > help").
virtual AZ::EntityId CreateVirtualChild(const AZ::EntityId&, const AZStd::string&) const = 0;
};
using PseudoElementFactoryRequestBus = AZ::EBus<PseudoElementFactoryRequests>;
//! A virtual entity that appears to be hierarchically nested below the real styled entity.
//! For example, you might have a node, and want to add a "help" element (i.e. "node > help").
//!
//! Note that the virtual element has the same set of selectors as its parent (with the exception of the
//! "element" selector), so it will track the parent's state.
class VirtualChildElement
: public AZ::Component
, protected StyledEntityRequestBus::Handler
{
public:
AZ_COMPONENT(VirtualChildElement, "{42C2CC3B-CEEC-434C-916E-3ACED53F7751}");
static void Reflect(AZ::ReflectContext* context);
static AZ::EntityId Create(const AZ::EntityId& real, const AZStd::string& virtualChildElement);
VirtualChildElement();
virtual ~VirtualChildElement() = default;
protected:
VirtualChildElement(const AZ::EntityId& real, const AZStd::string& virtualChildElement);
VirtualChildElement& operator=(const VirtualChildElement&) = delete;
// StyledEntityRequestBus::Handler
AZ::EntityId GetStyleParent() const override;
SelectorVector GetStyleSelectors() const override;
void AddSelectorState(const char* selector) override;
void RemoveSelectorState(const char* selector) override;
AZStd::string GetElement() const override;
AZStd::string GetClass() const override;
////
// AZ::Component
void Activate() override;
void Deactivate() override;
////
AZ::EntityId m_real;
Selector m_parentSelector;
AZStd::string m_virtualChild;
Selector m_virtualChildSelector;
AZStd::unordered_map<AZ::Crc32, Styling::Selector> m_dynamicSelectors;
};
} // namespace Styling
} // namespace GraphCanvas