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o3de/Code/Framework/AzManipulatorTestFramework/Source
Tom Hulton-Harrop deeb59cb83
Allow SurfaceManipulator to self-intersect when holding Ctrl (#6453)
* beginning updates to surface manipulator intersect

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* initial changes to support surface manipulator being able to ignore custom entity ids

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to use type aliases

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test for self-intersection test for SurfaceManipulator when holding Ctrl

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
..
AzManipulatorTestFrameworkFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AzManipulatorTestFrameworkUtils.cpp Initial improvements to fix viewport icon selection and draw order (#6284) 4 years ago
DirectManipulatorViewportInteraction.cpp Add tests for planar manipulator draw when dealing with scaling (#6164) 4 years ago
ImmediateModeActionDispatcher.cpp Allow SurfaceManipulator to self-intersect when holding Ctrl (#6453) 4 years ago
IndirectManipulatorViewportInteraction.cpp Add tests for planar manipulator draw when dealing with scaling (#6164) 4 years ago
ViewportInteraction.cpp Fix incorrect icon rendering (#6454) 4 years ago