You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/Editor/Plugins/EditorAssetImporter/SceneSerializationHandler.h

38 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AzCore/std/smart_ptr/weak_ptr.h>
#include <AzCore/std/string/string.h>
#include <SceneAPI/SceneCore/Events/SceneSerializationBus.h>
namespace AZ
{
class SceneSerializationHandler
: public SceneAPI::Events::SceneSerializationBus::Handler
{
public:
~SceneSerializationHandler() override;
void Activate();
void Deactivate();
AZStd::shared_ptr<SceneAPI::Containers::Scene> LoadScene(
const AZStd::string& sceneFilePath, Uuid sceneSourceGuid) override;
private:
bool IsValidExtension(const AZStd::string& filePath) const;
void CleanSceneMap();
AZStd::unordered_map<AZStd::string, AZStd::weak_ptr<SceneAPI::Containers::Scene>> m_scenes;
};
} // namespace AZ