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38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/std/containers/unordered_map.h>
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#include <AzCore/std/smart_ptr/shared_ptr.h>
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#include <AzCore/std/smart_ptr/weak_ptr.h>
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#include <AzCore/std/string/string.h>
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#include <SceneAPI/SceneCore/Events/SceneSerializationBus.h>
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namespace AZ
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{
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class SceneSerializationHandler
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: public SceneAPI::Events::SceneSerializationBus::Handler
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{
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public:
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~SceneSerializationHandler() override;
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void Activate();
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void Deactivate();
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AZStd::shared_ptr<SceneAPI::Containers::Scene> LoadScene(
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const AZStd::string& sceneFilePath, Uuid sceneSourceGuid) override;
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private:
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bool IsValidExtension(const AZStd::string& filePath) const;
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void CleanSceneMap();
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AZStd::unordered_map<AZStd::string, AZStd::weak_ptr<SceneAPI::Containers::Scene>> m_scenes;
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};
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} // namespace AZ
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