This website requires JavaScript.
Explore
Help
Sign In
birkeh
/
o3de
Watch
1
Star
0
Fork
0
You've already forked o3de
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
4d2e453b73d6736bc9fa4a01280ce3752ae3cfe3
o3de
/
Gems
/
Multiplayer
/
Code
/
Source
/
NetworkEntity
/
EntityReplication
T
History
karlberg
6a643392f0
Merging latest main
2021-05-19 13:37:45 -07:00
..
EntityReplicationManager.cpp
Merging latest main
2021-05-19 13:37:45 -07:00
EntityReplicationManager.h
Several updates to complete rewind support and remove unneeded functionality
2021-05-19 13:27:24 -07:00
EntityReplicator.cpp
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
EntityReplicator.h
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
EntityReplicator.inl
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
PropertyPublisher.cpp
Integrating up through commit 90f050496
2021-04-07 14:03:29 -07:00
PropertyPublisher.h
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
PropertySubscriber.cpp
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
PropertySubscriber.h
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
ReplicationRecord.cpp
Several updates to complete rewind support and remove unneeded functionality
2021-05-19 13:27:24 -07:00