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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Image/StreamingImagePoolAssetCrea...

86 lines
2.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Reflect/Image/StreamingImagePoolAssetCreator.h>
#include <AzCore/Asset/AssetManager.h>
namespace AZ
{
namespace RPI
{
void StreamingImagePoolAssetCreator::Begin(const Data::AssetId& assetId)
{
BeginCommon(assetId);
}
void StreamingImagePoolAssetCreator::SetPoolDescriptor(AZStd::unique_ptr<RHI::StreamingImagePoolDescriptor>&& descriptor)
{
if (!ValidateIsReady())
{
return;
}
if (!descriptor)
{
ReportError("You must provide a valid pool descriptor instance.");
return;
}
m_asset->m_poolDescriptor = AZStd::move(descriptor);
}
void StreamingImagePoolAssetCreator::SetControllerAsset(const Data::Asset<StreamingImageControllerAsset>& controllerAsset)
{
if (!ValidateIsReady())
{
return;
}
if (!controllerAsset.GetId().IsValid())
{
ReportError("You must provide a valid controller asset reference.");
return;
}
m_asset->m_controllerAsset = controllerAsset;
}
void StreamingImagePoolAssetCreator::SetPoolName(AZStd::string_view poolName)
{
if (ValidateIsReady())
{
m_asset->m_poolName = poolName;
}
}
bool StreamingImagePoolAssetCreator::End(Data::Asset<StreamingImagePoolAsset>& result)
{
if (!ValidateIsReady())
{
return false;
}
if (!m_asset->m_poolDescriptor)
{
ReportError("Streaming image pool was not assigned a pool descriptor.");
return false;
}
if (!m_asset->m_controllerAsset.GetId().IsValid())
{
ReportError("Streaming image pool was not assigned a controller asset.");
return false;
}
m_asset->SetReady();
return EndCommon(result);
}
}
}