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o3de/Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Definitions/DXGL_IDXGIFactory1.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Contains a definition of the IDXGIFactory1 interface
// matching the one in the DirectX SDK
#ifndef CRYINCLUDE_CRYENGINE_RENDERDLL_XRENDERD3D9_DXGL_DEFINITIONS_DXGL_IDXGIFACTORY1_H
#define CRYINCLUDE_CRYENGINE_RENDERDLL_XRENDERD3D9_DXGL_DEFINITIONS_DXGL_IDXGIFACTORY1_H
#pragma once
#if !DXGL_FULL_EMULATION
#include "../Interfaces/CCryDXGLGIObject.hpp"
#endif //!DXGL_FULL_EMULATION
struct IDXGIFactory1
#if DXGL_FULL_EMULATION
: IDXGIFactory
#else
: CCryDXGLGIObject
#endif
{
// IDXGIFactory interface
virtual HRESULT STDMETHODCALLTYPE EnumAdapters(UINT Adapter, IDXGIAdapter** ppAdapter) = 0;
virtual HRESULT STDMETHODCALLTYPE MakeWindowAssociation(HWND WindowHandle, UINT Flags) = 0;
virtual HRESULT STDMETHODCALLTYPE GetWindowAssociation(HWND* pWindowHandle) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateSwapChain(IUnknown* pDevice, DXGI_SWAP_CHAIN_DESC* pDesc, IDXGISwapChain** ppSwapChain) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateSoftwareAdapter(HMODULE Module, IDXGIAdapter** ppAdapter) = 0;
// IDXGIFactory1 interface
virtual HRESULT STDMETHODCALLTYPE EnumAdapters1(UINT Adapter, IDXGIAdapter1** ppAdapter) = 0;
virtual BOOL STDMETHODCALLTYPE IsCurrent() = 0;
};
#endif // CRYINCLUDE_CRYENGINE_RENDERDLL_XRENDERD3D9_DXGL_DEFINITIONS_DXGL_IDXGIFACTORY1_H