You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.h

67 lines
2.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Script/ScriptSystemBus.h>
#include <Editor/Framework/ScriptCanvasTraceUtilities.h>
#include <Editor/Framework/ScriptCanvasReporter.h>
namespace ScriptCanvas
{
class RuntimeAsset;
class RuntimeComponent;
}
namespace ScriptCanvasEditor
{
struct LoadedInterpretedDependency
{
AZStd::string path;
AZ::Data::Asset<ScriptCanvas::RuntimeAsset> runtimeAsset;
ScriptCanvas::Translation::LuaAssetResult luaAssetResult;
AZStd::vector<LoadedInterpretedDependency> dependencies;
};
AZ_INLINE AZStd::vector<LoadedInterpretedDependency> LoadInterpretedDepencies(const ScriptCanvas::DependencySet& dependencySet);
AZ_INLINE LoadTestGraphResult LoadTestGraph(AZStd::string_view path);
struct RunSpec
{
DurationSpec duration;
ScriptCanvas::ExecutionMode execution = ScriptCanvas::ExecutionMode::Interpreted;
bool expectRuntimeFailure = false;;
bool processOnly = false;
bool release = true;
bool debug = true;
bool traced = true;
AZStd::function<void()> m_onPostSimulate;
};
struct RunGraphSpec
{
AZStd::string_view graphPath;
AZStd::string_view dirPath;
RunSpec runSpec;
};
AZ_INLINE Reporters RunGraph(const RunGraphSpec& runGraphSpec);
AZ_INLINE void RunEditorAsset(AZ::Data::Asset<AZ::Data::AssetData> asset, Reporter& reporter, ScriptCanvas::ExecutionMode mode);
AZ_INLINE void RunGraphImplementation(const RunGraphSpec& runGraphSpec, Reporter& reporter);
AZ_INLINE void RunGraphImplementation(const RunGraphSpec& runGraphSpec, LoadTestGraphResult& loadGraphResult, Reporter& reporter);
AZ_INLINE void RunGraphImplementation(const RunGraphSpec& runGraphSpec, Reporters& reporters);
AZ_INLINE void Simulate(const DurationSpec& duration);
AZ_INLINE void SimulateDuration(const DurationSpec& duration);
AZ_INLINE void SimulateSeconds(const DurationSpec& duration);
AZ_INLINE void SimulateTicks(const DurationSpec& duration);
} // ScriptCanvasEditor
#include <Editor/Framework/ScriptCanvasGraphUtilities.inl>