147 lines
6.5 KiB
C++
147 lines
6.5 KiB
C++
#pragma once
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#if !defined(Q_MOC_RUN)
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#include <AzQtComponents/AzQtComponentsAPI.h>
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#include <QWidget>
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#include <QStackedLayout>
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#include <QString>
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#include <QVector>
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#include <AzCore/std/functional.h>
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#include <QPointer>
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#endif
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class QDockWidget;
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namespace AzQtComponents
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{
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namespace Internal
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{
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class OverlayWidgetLayer;
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} // namespace Internal
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struct OverlayWidgetButton
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{
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// Optional function to call when the button is pressed
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using Callback = AZStd::function<void()>;
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// Optional status check for the button. If this returns false,
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// the button will be disabled. A disabled button that's used for the close
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// (cross) button of a breakout window will also prevent the window from
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// being closed. This check fires in response to a Refresh call (see below).
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using EnabledCheck = AZStd::function<bool()>;
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QString m_text;
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Callback m_callback;
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EnabledCheck m_enabledCheck;
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// If true, pressing this button will pop the layer and close it's breakout window.
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bool m_triggersPop = false;
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// The first button with this flag will also be attached to the close (cross) button
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// of the breakout window. This will make the close button use the callback and/or
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// the enabled check of the button to be used.
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bool m_isCloseButton = false;
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};
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using OverlayWidgetButtonList = QVector<const OverlayWidgetButton*>;
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// Widget that allows several layers to be stacked on top of the root widget it will display when there are no layers.
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// Each layer can also have an associated window attached to it that, when closed will also pop the layer. This
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// widget can be used for instance to block a part of the UI while interacting with the popped up window, resulting in
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// pseudo modal windows. Layers are stacked allowing lower layers to still be visible and by default they darken the
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// lower layers.
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class AZ_QT_COMPONENTS_API OverlayWidget : public QWidget
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{
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friend class Internal::OverlayWidgetLayer;
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Q_OBJECT
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public:
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static const int s_invalidOverlayIndex;
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explicit OverlayWidget(QWidget* parent);
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~OverlayWidget();
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// Sets the widget that will be shown when there are no layers active.
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void SetRoot(QWidget* root);
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// Push a new layer on top of the layer widget, with the provided widgets and buttons.
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// centerWidget: Widget that will be shown as part of the overlay stack. If null the overlay will be faded out and disabled.
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// breakoutWidget: If not null, a window will be shown containing this widget and stealing the provided buttons.
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// title: Name for the layer, used as the title for the breakout window.
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// buttons: Buttons that will be shown as part of the overlay or the breakout window.
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int PushLayer(QWidget* centerWidget, QWidget* breakoutWidget, const char* title, const OverlayWidgetButtonList& buttons);
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// Remove the top layer from the stack.
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bool PopLayer();
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// Remove a specific layer from that stack. The layerId will be returned from PushLayer.
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bool PopLayer(int layerId);
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// Removes all layers.
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bool PopAllLayers();
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// Refreshes the status of all layers, causing a check of their enabled state.
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void RefreshAll();
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// Refreshes the status of a specific layer, causing a check of its enabled state.
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void RefreshLayer(int layerId);
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// Whether or not there are any layers added or the root widget is showing.
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bool IsAtRoot() const;
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// Whether or not there are any layers open that currently can't be closed.
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bool CanClose() const;
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// Push a new layer on top of the given layer widget, with the provided widgets and buttons.
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// centerWidget: Widget that will be shown as part of the overlay stack. If null the overlay will be faded out and disabled.
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// breakoutWidget: If not null, a window will be shown containing this widget and stealing the provided buttons.
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// title: Name for the layer, used as the title for the breakout window.
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// buttons: Buttons that will be shown as part of the overlay or the breakout window.
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static int PushLayerToOverlay(OverlayWidget* overlay, QWidget* centerWidget, QWidget* breakoutWidget,
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const char* title, const OverlayWidgetButtonList& buttons);
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static int PushLayerToContainingOverlay(QWidget* overlayChild, QWidget* centerWidget, QWidget* breakoutWidget,
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const char* title, const OverlayWidgetButtonList& buttons);
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// Searches for the closest enclosing OverlayWidget the given widget is a child of. This can be used to find the appropriate
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// widget to push a layer to if the containing OverlayWidget is not known.
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static OverlayWidget* GetContainingOverlay(QWidget* overlayChild);
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Q_SIGNALS:
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void LayerAdded(int layerId);
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void LayerRemoved(int layerId);
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protected:
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struct LayerInfo
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{
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Internal::OverlayWidgetLayer* m_layer;
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// Unique number to identify the layer by.
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int m_layerId;
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// The index of the layer on the stack.
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int m_layerIndex;
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};
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int PushLayer(Internal::OverlayWidgetLayer* layer);
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bool PopLayer(Internal::OverlayWidgetLayer* layer);
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void OnStackEntryRemoved(int index);
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static int PushLayer(OverlayWidget* targetOverlay, Internal::OverlayWidgetLayer* layer, bool hasBreakoutWindow);
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int m_layerIdCounter;
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AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
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QVector<LayerInfo> m_layers;
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QStackedLayout* m_stack;
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int m_rootIndex;
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Qt::DockWidgetAreas m_originalDockWidgetAreas;
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QPointer<QDockWidget> m_parentDockWidget;
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AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
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};
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} // namespace AzQtComponents
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