Files
o3de/Code/Editor/TrackView/TrackViewSplineCtrl.cpp
T
Artur K 56904d1799 Cry Legacy: the Lessening (#5961)
* Generic Cleanup

Removals:

* Unused cvars,member variables and defines
* Windows media center edition support routines
* CSystem - removed debug_GetCallStackRaw/GetRootWindowMessageHandler/
UnloadDLL/ShutdownModuleLibraries

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix CryMessageBox return values in Windows build

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove named selection group and a few smaller unused functionalities

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager export functionality + 2 deprecated functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove object legacy freeze/hide support from ObjectManager

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager duplicate name dection, as well as object renaming

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager serialization and selection callbacks

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - remove MoveObjects/HitTestObject/EndEditParams and related members/functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove a bunch of unused clone related functionality + misc

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - misc removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - more removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused object selection/retrieval in ObjectManager and LoadObjects in ObjectLoader

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove unused material layers mask support

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More CBaseObject cleanups.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove SubObj functions and IMouseCreateCallback

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused procedural floor management, helper scale and tags.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove more unused methods.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Removals in multiple places.

CBaseObject - unused `OBJTYPE_DUMMY` flag removed, member `IsSameClass`
CObjectArchive removed unused methods/members
CObjectManager removed unused `Update` method

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals

IDisplayViewport - HitTestLine/GetGridStep/setHitcontext/
GetConstructionPlane
Unused Cry_Matrix44 template specializations.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* O3DE.exe Project-Centric "Open Editor" fix (#5852)

* The O3DE.exe Open Editor button now attempts to open the Editor in the
build directory of the project being opened.

If their is no Editor within the build directory of the Project, it uses
the Editor.exe in the current O3DE.exe executable directory if it exists

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Engine .gitignore now ignores the build directory if placed in the
AutomatedTesting project

Previously it was just ignoring a `[Bb]uild` directory if it was
directly within the engine root.
This change matches the behavior of the project templates.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Renamed the ProjectUtils GetEditorDirectory function to
GetEditorExecutablePath

Added a platform specific implementation for retrieving the path to the
Editor executable in the GetEditorExectuablePath function.

It first attempts to locate the Editor via checking the project build
directory for an Editor executable before falling back to checking the
binary directory of the currently running O3DE executable.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Correct the MacOS GetEditorExecutablePath to return the Editor path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Adding missing C++20 std::erase implementations (#5735)

There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions

resolves #5734

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals and refactors

`ShowMessage` and `CryMessageBox` return void now
Simplify code in `CSystem::WarningV`
Remove unused `CryGetTicksPerSec`
Remove unused WinBase functionality
Replace `nanosleep` call in WinBase with `std::this_thread::sleep_for`
Remove unused Win32Wrapper routines
Remove unused IFunctorBase.h and IEntityObjectListener.h
Fix VectorAndArray.cpp compilation
Use QMessageBox instead of CryMessageBox in the editor.
Remove empty ArchiveVars platform specific files

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix test code.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove an unused  function

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject and undo description removals.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* A bunch of removals

* Remove IRenderNode
* Remove editor's KDTree
* Remove StatObjBus, InstanceStatObjEventBus::ReleaseData is redundant (
same functionality in the only available handler is triggered by
`OnCryEditorCloseScene`)
* Remove CExportManager::AddStatObj/AddMeshes/AddMesh,
IExportManager::ExportSingleStatObj
* Remove CIconManager/IIconManager::GetObject
* Remove CBaseObject::IntersectRayMesh
* Remove IIndexedMesh and related structs.
* Unused IUndoObject::GetDescription and all derived implementations.
* Unused CUndoBaseLibrary/CUndoBaseLibraryManager
* Unused Matrix34_tpl typedefs
* Legacy Xml classes cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused `Vec3ToVector3D` helper

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix - remove unused static variable

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-11-29 11:21:06 -07:00

1081 lines
32 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "TrackViewSplineCtrl.h"
// Qt
#include <QRubberBand>
// Editor
#include "AnimationContext.h"
class CUndoTrackViewSplineCtrl
: public ISplineCtrlUndo
{
public:
CUndoTrackViewSplineCtrl(CTrackViewSplineCtrl* pCtrl, std::vector<ISplineInterpolator*>& splineContainer)
{
if (GetIEditor()->GetAnimation()->GetSequence())
{
m_sequenceEntityId = GetIEditor()->GetAnimation()->GetSequence()->GetSequenceComponentEntityId();
}
m_pCtrl = pCtrl;
// Loop over all affected splines
for (size_t splineIndex = 0; splineIndex < splineContainer.size(); ++splineIndex)
{
AddSpline(splineContainer[splineIndex]);
}
SerializeSplines(&CSplineEntry::m_undo, false);
}
protected:
void AddSpline(ISplineInterpolator* pSpline)
{
// Find corresponding track and remember it
for (size_t trackIndex = 0; trackIndex < m_pCtrl->m_tracks.size(); ++trackIndex)
{
CTrackViewTrack* pTrack = m_pCtrl->m_tracks[trackIndex];
if (pTrack->GetSpline() == pSpline)
{
CSplineEntry entry;
entry.m_trackId = pTrack->GetId();
m_splineEntries.push_back(entry);
}
}
}
int GetSize() override { return sizeof(*this); }
void Undo(bool bUndo) override
{
CTrackViewSplineCtrl* pCtrl = FindControl(m_pCtrl);
if (pCtrl)
{
pCtrl->SendNotifyEvent(SPLN_BEFORE_CHANGE);
}
const CTrackViewSequenceManager* sequenceManager = GetIEditor()->GetSequenceManager();
CTrackViewSequence* sequence = sequenceManager->GetSequenceByEntityId(m_sequenceEntityId);
AZ_Assert(sequence, "Expected valid sequence.");
if (!sequence)
{
return;
}
CTrackViewSequenceNotificationContext context(sequence);
if (bUndo)
{
// Save key selection states for redo if necessary
m_redoKeyStates = sequence->SaveKeyStates();
SerializeSplines(&CSplineEntry::m_redo, false);
}
SerializeSplines(&CSplineEntry::m_undo, true);
// Undo key selection state
sequence->RestoreKeyStates(m_undoKeyStates);
if (pCtrl && bUndo)
{
pCtrl->m_bKeyTimesDirty = true;
pCtrl->SendNotifyEvent(SPLN_CHANGE);
pCtrl->update();
}
if (bUndo)
{
sequence->OnKeySelectionChanged();
}
}
void Redo() override
{
const CTrackViewSequenceManager* pSequenceManager = GetIEditor()->GetSequenceManager();
CTrackViewSequence* sequence = pSequenceManager->GetSequenceByEntityId(m_sequenceEntityId);
AZ_Assert(sequence, "Expected valid sequence.");
if (!sequence)
{
return;
}
CTrackViewSequenceNotificationContext context(sequence);
CTrackViewSplineCtrl* pCtrl = FindControl(m_pCtrl);
if (pCtrl)
{
pCtrl->SendNotifyEvent(SPLN_BEFORE_CHANGE);
}
SerializeSplines(&CSplineEntry::m_redo, true);
// Redo key selection state
sequence->RestoreKeyStates(m_redoKeyStates);
if (pCtrl)
{
pCtrl->m_bKeyTimesDirty = true;
pCtrl->SendNotifyEvent(SPLN_CHANGE);
pCtrl->update();
}
sequence->OnKeySelectionChanged();
}
bool IsSelectionChanged() const override
{
const CTrackViewSequenceManager* sequenceManager = GetIEditor()->GetSequenceManager();
CTrackViewSequence* sequence = sequenceManager->GetSequenceByEntityId(m_sequenceEntityId);
AZ_Assert(sequence, "Expected valid sequence.");
if (!sequence)
{
return false;
}
const std::vector<bool> currentKeyState = sequence->SaveKeyStates();
return m_undoKeyStates != currentKeyState;
}
public:
using CTrackViewSplineCtrls = std::list<CTrackViewSplineCtrl*>;
static CTrackViewSplineCtrl* FindControl(CTrackViewSplineCtrl* pCtrl)
{
if (!pCtrl)
{
return nullptr;
}
auto iter = std::find(s_activeCtrls.begin(), s_activeCtrls.end(), pCtrl);
if (iter == s_activeCtrls.end())
{
return nullptr;
}
return *iter;
}
static void RegisterControl(CTrackViewSplineCtrl* pCtrl)
{
if (!FindControl(pCtrl))
{
s_activeCtrls.push_back(pCtrl);
}
}
static void UnregisterControl(CTrackViewSplineCtrl* pCtrl)
{
if (FindControl(pCtrl))
{
s_activeCtrls.remove(pCtrl);
}
}
static CTrackViewSplineCtrls s_activeCtrls;
private:
class CSplineEntry
{
public:
_smart_ptr<ISplineBackup> m_undo;
_smart_ptr<ISplineBackup> m_redo;
unsigned int m_trackId;
};
void SerializeSplines(_smart_ptr<ISplineBackup> CSplineEntry::* backup, bool bLoading)
{
const CTrackViewSequenceManager* sequenceManager = GetIEditor()->GetSequenceManager();
CTrackViewSequence* sequence = sequenceManager->GetSequenceByEntityId(m_sequenceEntityId);
AZ_Assert(sequence, "Expected valid sequence");
if (!sequence)
{
return;
}
for (auto it = m_splineEntries.begin(); it != m_splineEntries.end(); ++it)
{
CSplineEntry& entry = *it;
CTrackViewTrack* track = sequence->FindTrackById(entry.m_trackId);
if (track)
{
ISplineInterpolator* pSpline = track->GetSpline();
if (pSpline && bLoading)
{
pSpline->Restore(entry.*backup);
}
else if (pSpline)
{
(entry.*backup) = pSpline->Backup();
}
}
}
}
AZ::EntityId m_sequenceEntityId;
CTrackViewSplineCtrl* m_pCtrl;
std::vector<CSplineEntry> m_splineEntries;
std::vector<float> m_keyTimes;
std::vector<bool> m_undoKeyStates;
std::vector<bool> m_redoKeyStates;
};
CUndoTrackViewSplineCtrl::CTrackViewSplineCtrls CUndoTrackViewSplineCtrl::s_activeCtrls;
//////////////////////////////////////////////////////////////////////////
CTrackViewSplineCtrl::CTrackViewSplineCtrl(QWidget* parent)
: SplineWidget(parent)
, m_bKeysFreeze(false)
, m_bTangentsFreeze(false)
, m_stashedRecordModeWhenDraggingTime(false)
{
CUndoTrackViewSplineCtrl::RegisterControl(this);
}
CTrackViewSplineCtrl::~CTrackViewSplineCtrl()
{
CUndoTrackViewSplineCtrl::UnregisterControl(this);
}
bool CTrackViewSplineCtrl::GetTangentHandlePts(QPoint& inTangentPt, QPoint& pt, QPoint& outTangentPt,
int nSpline, int nKey, int nDimension)
{
ISplineInterpolator* pSpline = m_splines[nSpline].pSpline;
CTrackViewTrack* pTrack = m_tracks[nSpline];
float time = pSpline->GetKeyTime(nKey);
ISplineInterpolator::ValueType value, tin, tout;
ISplineInterpolator::ZeroValue(value);
pSpline->GetKeyValue(nKey, value);
pSpline->GetKeyTangents(nKey, tin, tout);
const CTrackViewKeyHandle& keyHandle = pTrack->GetKey(nKey);
if (pTrack->GetCurveType() == eAnimCurveType_TCBFloat)
{
ITcbKey tcbKey;
keyHandle.GetKey(&tcbKey);
Vec2 va, vb, vc;
va.x = time - 1.0f;
va.y = value[nDimension] - tin[nDimension];
vb.x = time;
vb.y = value[nDimension];
vc.x = time + 1.0f;
vc.y = value[nDimension] + tout[nDimension];
inTangentPt = WorldToClient(va);
pt = WorldToClient(vb);
outTangentPt = WorldToClient(vc);
Vec2 tinv, toutv;
float maxLength = float(outTangentPt.x() - pt.x());
tinv.x = float(inTangentPt.x() - pt.x());
tinv.y = float(inTangentPt.y() - pt.y());
toutv.x = float(outTangentPt.x() - pt.x());
toutv.y = float(outTangentPt.y() - pt.y());
tinv.Normalize();
toutv.Normalize();
tinv *= maxLength / (2 - tcbKey.easeto);
toutv *= maxLength / (2 - tcbKey.easefrom);
inTangentPt = pt + QPoint(int(tinv.x), int(tinv.y));
outTangentPt = pt + QPoint(int(toutv.x), int(toutv.y));
}
else
{
assert(pTrack->GetCurveType() == eAnimCurveType_BezierFloat);
assert(nDimension == 0);
I2DBezierKey bezierKey;
keyHandle.GetKey(&bezierKey);
Vec2 va, vb, vc;
va.x = time - tin[0];
va.y = value[0] - tin[1];
vb.x = time;
vb.y = value[0];
vc.x = time + tout[0];
vc.y = value[0] + tout[1];
inTangentPt = WorldToClient(va);
pt = WorldToClient(vb);
outTangentPt = WorldToClient(vc);
}
return true;
}
void CTrackViewSplineCtrl::ComputeIncomingTangentAndEaseTo(float& ds, float& easeTo, QPoint inTangentPt,
int nSpline, int nKey, int nDimension)
{
ISplineInterpolator* pSpline = m_splines[nSpline].pSpline;
CTrackViewTrack* pTrack = m_tracks[nSpline];
float time = pSpline->GetKeyTime(nKey);
ISplineInterpolator::ValueType value, tin, tout;
ISplineInterpolator::ZeroValue(value);
pSpline->GetKeyValue(nKey, value);
pSpline->GetKeyTangents(nKey, tin, tout);
const CTrackViewKeyHandle& keyHandle = pTrack->GetKey(nKey);
ITcbKey tcbKey;
keyHandle.GetKey(&tcbKey);
// Get the control point.
Vec2 tinv, vb;
vb.x = time;
vb.y = value[nDimension];
QPoint pt = WorldToClient(vb);
// Get the max length to compute the 'ease' value.
float maxLength = float(WorldToClient(Vec2(vb.x + 1, vb.y)).x() - pt.x());
QPoint tmp = inTangentPt - pt;
tinv.x = float(tmp.x());
tinv.y = float(tmp.y());
// Compute the 'easeTo'.
easeTo = 2.0f - maxLength / tinv.GetLength();
// Compute the 'ds'.
Vec2 va = ClientToWorld(inTangentPt);
if (time < va.x + 0.000001f)
{
if (value[nDimension] > va.y)
{
ds = 1000000.0f;
}
else
{
ds = -1000000.0f;
}
}
else
{
ds = (value[nDimension] - va.y) / (time - va.x);
}
}
void CTrackViewSplineCtrl::ComputeOutgoingTangentAndEaseFrom(float& dd, float& easeFrom, QPoint outTangentPt,
int nSpline, int nKey, int nDimension)
{
ISplineInterpolator* pSpline = m_splines[nSpline].pSpline;
CTrackViewTrack* pTrack = m_tracks[nSpline];
float time = pSpline->GetKeyTime(nKey);
ISplineInterpolator::ValueType value, tin, tout;
ISplineInterpolator::ZeroValue(value);
pSpline->GetKeyValue(nKey, value);
pSpline->GetKeyTangents(nKey, tin, tout);
const CTrackViewKeyHandle& keyHandle = pTrack->GetKey(nKey);
ITcbKey tcbKey;
keyHandle.GetKey(&tcbKey);
// Get the control point.
Vec2 toutv, vb;
vb.x = time;
vb.y = value[nDimension];
QPoint pt = WorldToClient(vb);
// Get the max length to comute the 'ease' value.
float maxLength = float(WorldToClient(Vec2(vb.x + 1, vb.y)).x() - pt.x());
QPoint tmp = outTangentPt - pt;
toutv.x = float(tmp.x());
toutv.y = float(tmp.y());
// Compute the 'easeFrom'.
easeFrom = 2.0f - maxLength / toutv.GetLength();
// Compute the 'dd'.
Vec2 vc = ClientToWorld(outTangentPt);
if (vc.x < time + 0.000001f)
{
if (value[nDimension] < vc.y)
{
dd = 1000000.0f;
}
else
{
dd = -1000000.0f;
}
}
else
{
dd = (vc.y - value[nDimension]) / (vc.x - time);
}
}
void CTrackViewSplineCtrl::AddSpline(ISplineInterpolator* pSpline, CTrackViewTrack* pTrack, const QColor& color)
{
QColor colorArray[4];
colorArray[0] = colorArray[1] = colorArray[2] = colorArray[3] = color;
AddSpline(pSpline, pTrack, colorArray);
}
void CTrackViewSplineCtrl::AddSpline(ISplineInterpolator* pSpline, CTrackViewTrack* pTrack, QColor anColorArray[4])
{
for (int i = 0; i < (int)m_splines.size(); i++)
{
if (m_splines[i].pSpline == pSpline)
{
return;
}
}
SSplineInfo si;
for (int nCurrentDimension = 0; nCurrentDimension < pSpline->GetNumDimensions(); nCurrentDimension++)
{
si.anColorArray[nCurrentDimension] = anColorArray[nCurrentDimension];
}
si.pSpline = pSpline;
si.pDetailSpline = nullptr;
m_splines.push_back(si);
m_tracks.push_back(pTrack);
m_bKeyTimesDirty = true;
update();
}
void CTrackViewSplineCtrl::RemoveAllSplines()
{
m_tracks.clear();
SplineWidget::RemoveAllSplines();
}
void CTrackViewSplineCtrl::MoveSelectedTangentHandleTo(const QPoint& point)
{
assert(m_pHitSpline && m_nHitKeyIndex >= 0 && m_bHitIncomingHandle >= 0);
// Set the custom flag to the key.
int nRemoveFlags, nAddFlags;
if (m_bHitIncomingHandle)
{
nRemoveFlags = SPLINE_KEY_TANGENT_IN_MASK;
nAddFlags = SPLINE_KEY_TANGENT_CUSTOM << SPLINE_KEY_TANGENT_IN_SHIFT;
}
else
{
nRemoveFlags = SPLINE_KEY_TANGENT_OUT_MASK;
nAddFlags = SPLINE_KEY_TANGENT_CUSTOM << SPLINE_KEY_TANGENT_OUT_SHIFT;
}
int flags = m_pHitSpline->GetKeyFlags(m_nHitKeyIndex);
flags &= ~nRemoveFlags;
flags |= nAddFlags;
m_pHitSpline->SetKeyFlags(m_nHitKeyIndex, flags);
// Adjust the incoming or outgoing tangent.
int splineIndex;
for (splineIndex = 0; splineIndex < m_splines.size(); ++splineIndex)
{
if (m_pHitSpline == m_splines[splineIndex].pSpline)
{
break;
}
}
assert(splineIndex < m_splines.size());
CTrackViewTrack* pTrack = m_tracks[splineIndex];
CTrackViewKeyHandle keyHandle = pTrack->GetKey(m_nHitKeyIndex);
if (pTrack->GetCurveType() == eAnimCurveType_TCBFloat)
{
if (m_bHitIncomingHandle)
{
float ds, easeTo;
ComputeIncomingTangentAndEaseTo(ds, easeTo, point, splineIndex, m_nHitKeyIndex, m_nHitDimension);
// ease-to
ITcbKey key;
keyHandle.GetKey(&key);
key.easeto += easeTo;
if (key.easeto > 1)
{
key.easeto = 1.0f;
}
else if (key.easeto < 0)
{
key.easeto = 0;
}
keyHandle.SetKey(&key);
// tin
ISplineInterpolator::ValueType tin, tout;
m_pHitSpline->GetKeyTangents(m_nHitKeyIndex, tin, tout);
tin[m_nHitDimension] = ds;
m_pHitSpline->SetKeyInTangent(m_nHitKeyIndex, tin);
}
else
{
float dd, easeFrom;
ComputeOutgoingTangentAndEaseFrom(dd, easeFrom, point, splineIndex, m_nHitKeyIndex, m_nHitDimension);
// ease-from
ITcbKey key;
keyHandle.GetKey(&key);
key.easefrom += easeFrom;
if (key.easefrom > 1)
{
key.easefrom = 1.0f;
}
else if (key.easefrom < 0)
{
key.easefrom = 0;
}
keyHandle.SetKey(&key);
// tout
ISplineInterpolator::ValueType tin, tout;
m_pHitSpline->GetKeyTangents(m_nHitKeyIndex, tin, tout);
tout[m_nHitDimension] = dd;
m_pHitSpline->SetKeyOutTangent(m_nHitKeyIndex, tout);
}
}
else
{
assert(pTrack->GetCurveType() == eAnimCurveType_BezierFloat);
assert(m_nHitDimension == 0);
Vec2 tp = ClientToWorld(point);
if (m_bHitIncomingHandle)
{
// tin
ISplineInterpolator::ValueType value, tin, tout;
float time = m_pHitSpline->GetKeyTime(m_nHitKeyIndex);
m_pHitSpline->GetKeyValue(m_nHitKeyIndex, value);
m_pHitSpline->GetKeyTangents(m_nHitKeyIndex, tin, tout);
tin[0] = time - tp.x;
// Constrain the time range so that the time curve is always monotonically increasing.
if (tin[0] < 0)
{
tin[0] = 0;
}
else if (m_nHitKeyIndex > 0
&& tin[0] > (time - m_pHitSpline->GetKeyTime(m_nHitKeyIndex - 1)))
{
tin[0] = time - m_pHitSpline->GetKeyTime(m_nHitKeyIndex - 1);
}
tin[1] = value[0] - tp.y;
m_pHitSpline->SetKeyInTangent(m_nHitKeyIndex, tin);
}
else
{
// tout
ISplineInterpolator::ValueType value, tin, tout;
float time = m_pHitSpline->GetKeyTime(m_nHitKeyIndex);
m_pHitSpline->GetKeyValue(m_nHitKeyIndex, value);
m_pHitSpline->GetKeyTangents(m_nHitKeyIndex, tin, tout);
tout[0] = tp.x - time;
// Constrain the time range so that the time curve is always monotonically increasing.
if (tout[0] < 0)
{
tout[0] = 0;
}
else if (m_nHitKeyIndex < m_pHitSpline->GetKeyCount() - 1
&& tout[0] > (m_pHitSpline->GetKeyTime(m_nHitKeyIndex + 1) - time))
{
tout[0] = m_pHitSpline->GetKeyTime(m_nHitKeyIndex + 1) - time;
}
tout[1] = tp.y - value[0];
m_pHitSpline->SetKeyOutTangent(m_nHitKeyIndex, tout);
}
}
SendNotifyEvent(SPLN_CHANGE);
update();
}
void CTrackViewSplineCtrl::mouseMoveEvent(QMouseEvent* event)
{
const QPoint point = event->pos();
CTrackViewSequence* pSequence = GetIEditor()->GetAnimation()->GetSequence();
if (!pSequence)
{
return;
}
CTrackViewSequenceNotificationContext context(pSequence);
m_cMousePos = point;
if (m_editMode == NothingMode)
{
switch (HitTest(point))
{
case HIT_SPLINE:
setCursor(CMFCUtils::LoadCursor(IDC_ARRWHITE));
break;
case HIT_KEY:
case HIT_TANGENT_HANDLE:
setCursor(CMFCUtils::LoadCursor(IDC_ARRBLCK));
break;
default:
unsetCursor();
break;
}
}
if (m_editMode == SelectMode)
{
unsetCursor();
QRect rc(m_cMouseDownPos, point);
rc = rc.normalized().intersected(m_rcSpline);
m_rcSelect = rc;
m_rubberBand->setGeometry(m_rcSelect);
m_rubberBand->setVisible(true);
}
if (m_editMode == TimeMarkerMode)
{
unsetCursor();
SetTimeMarker(XOfsToTime(point.x()));
SendNotifyEvent(SPLN_TIME_CHANGE);
}
if (m_boLeftMouseButtonDown)
{
if (m_editMode == TrackingMode && point != m_cMouseDownPos)
{
m_startedDragging = true;
GetIEditor()->RestoreUndo();
m_pCurrentUndo = nullptr;
StoreUndo();
bool bAltClick = CheckVirtualKey(Qt::Key_Menu);
bool bShiftClick = CheckVirtualKey(Qt::Key_Shift);
bool bSpaceClick = CheckVirtualKey(Qt::Key_Space);
Vec2 v0 = ClientToWorld(m_cMouseDownPos);
Vec2 v1 = ClientToWorld(point);
if (m_hitCode == HIT_TANGENT_HANDLE)
{
if (!m_bTangentsFreeze)
{
MoveSelectedTangentHandleTo(point);
}
}
else if (!m_bKeysFreeze)
{
if (bAltClick && bShiftClick)
{
ValueScaleKeys(v0.y, v1.y);
}
else if (bAltClick)
{
TimeScaleKeys(m_fTimeMarker, v0.x, v1.x);
}
else if (bShiftClick)
{
// Constrains the move to the vertical direction.
MoveSelectedKeys(Vec2(0, v1.y - v0.y), false);
}
else if (bSpaceClick)
{
// Reset to the original position.
MoveSelectedKeys(Vec2(0, 0), false);
}
else
{
MoveSelectedKeys(v1 - v0, m_copyKeys);
}
}
}
}
if (m_editMode == TrackingMode && GetNumSelected() == 1)
{
float time = 0;
ISplineInterpolator::ValueType afValue;
QString tipText;
bool boFoundTheSelectedKey(false);
for (size_t splineIndex = 0, endSpline = m_splines.size(); splineIndex < endSpline; ++splineIndex)
{
ISplineInterpolator* pSpline = m_splines[splineIndex].pSpline;
CTrackViewTrack* pTrack = m_tracks[splineIndex];
for (int i = 0; i < pSpline->GetKeyCount(); i++)
{
const CTrackViewKeyHandle& keyHandle = pTrack->GetKey(i);
for (int nCurrentDimension = 0; nCurrentDimension < pSpline->GetNumDimensions(); nCurrentDimension++)
{
if (pSpline->IsKeySelectedAtDimension(i, nCurrentDimension))
{
time = pSpline->GetKeyTime(i);
pSpline->GetKeyValue(i, afValue);
if (pTrack->GetCurveType() == eAnimCurveType_TCBFloat)
{
ITcbKey key;
keyHandle.GetKey(&key);
tipText = QStringLiteral("t=%1 v=%2 / T=%3 C=%4 B=%5")
.arg(time * m_fTooltipScaleX, 3, 'f').arg(afValue[nCurrentDimension] * m_fTooltipScaleY, 3, 'f', 2)
.arg(key.tens, 3, 'f').arg(key.cont, 3, 'f').arg(key.bias, 3, 'f');
}
else
{
assert(pTrack->GetCurveType() == eAnimCurveType_BezierFloat);
ISplineInterpolator::ValueType tin, tout;
pSpline->GetKeyTangents(i, tin, tout);
tipText = QStringLiteral("t=%1 v=%2 / tin=(%3,%4) tout=(%5,%6)")
.arg(time * m_fTooltipScaleX, 3, 'f').arg(afValue[0] * m_fTooltipScaleY, 3, 'f', 2)
.arg(tin[0], 3, 'f').arg(tin[1], 3, 'f', 2).arg(tout[0], 3, 'f').arg(tout[1], 3, 'f', 2);
}
boFoundTheSelectedKey = true;
break;
}
}
if (boFoundTheSelectedKey)
{
break;
}
}
}
if (point != m_lastToolTipPos)
{
m_lastToolTipPos = point;
m_tooltipText = tipText;
update();
}
}
switch (m_editMode)
{
case ScrollMode:
{
// Set the new scrolled coordinates
float ofsx = m_grid.origin.x - (point.x() - m_cMouseDownPos.x()) / m_grid.zoom.x;
float ofsy = m_grid.origin.y + (point.y() - m_cMouseDownPos.y()) / m_grid.zoom.y;
SetScrollOffset(Vec2(ofsx, ofsy));
m_cMouseDownPos = point;
}
break;
case ZoomMode:
{
float ofsx = (point.x() - m_cMouseDownPos.x()) * 0.01f;
float ofsy = (point.y() - m_cMouseDownPos.y()) * 0.01f;
Vec2 z = m_grid.zoom;
if (ofsx != 0)
{
z.x = max(z.x * (1.0f + ofsx), 0.001f);
}
if (ofsy != 0)
{
z.y = max(z.y * (1.0f + ofsy), 0.001f);
}
SetZoom(z, m_cMouseDownPos);
m_cMouseDownPos = point;
}
break;
}
}
void CTrackViewSplineCtrl::AdjustTCB(float d_tension, float d_continuity, float d_bias)
{
CUndo undo("Modify Spline Keys TCB");
ConditionalStoreUndo();
SendNotifyEvent(SPLN_BEFORE_CHANGE);
for (size_t splineIndex = 0, splineCount = m_splines.size(); splineIndex < splineCount; ++splineIndex)
{
ISplineInterpolator* pSpline = m_splines[splineIndex].pSpline;
CTrackViewTrack* pTrack = m_tracks[splineIndex];
if (pTrack->GetCurveType() != eAnimCurveType_TCBFloat)
{
continue;
}
for (int i = 0; i < (int)pSpline->GetKeyCount(); i++)
{
CTrackViewKeyHandle keyHandle = pTrack->GetKey(i);
// If the key is selected in any dimension...
for (
int nCurrentDimension = 0;
nCurrentDimension < pSpline->GetNumDimensions();
nCurrentDimension++
)
{
if (IsKeySelected(pSpline, i, nCurrentDimension))
{
ITcbKey key;
keyHandle.GetKey(&key);
// tension
key.tens += d_tension;
if (key.tens > 1)
{
key.tens = 1.0f;
}
else if (key.tens < -1)
{
key.tens = -1.0f;
}
// continuity
key.cont += d_continuity;
if (key.cont > 1)
{
key.cont = 1.0f;
}
else if (key.cont < -1)
{
key.cont = -1.0f;
}
// bias
key.bias += d_bias;
if (key.bias > 1)
{
key.bias = 1.0f;
}
else if (key.bias < -1)
{
key.bias = -1.0f;
}
keyHandle.SetKey(&key);
OnUserCommand(ID_TANGENT_AUTO);
break;
}
}
}
}
SendNotifyEvent(SPLN_CHANGE);
update();
}
void CTrackViewSplineCtrl::OnUserCommand(UINT cmd)
{
if (cmd == ID_TANGENT_UNIFY)
{
if (IsUnifiedKeyCurrentlySelected() == false)
{
ModifySelectedKeysFlags(SPLINE_KEY_TANGENT_ALL_MASK, SPLINE_KEY_TANGENT_UNIFIED);
}
else
{
ModifySelectedKeysFlags(SPLINE_KEY_TANGENT_ALL_MASK, SPLINE_KEY_TANGENT_BROKEN);
}
}
else if (cmd == ID_FREEZE_KEYS)
{
m_bKeysFreeze = !m_bKeysFreeze;
}
else if (cmd == ID_FREEZE_TANGENTS)
{
m_bTangentsFreeze = !m_bTangentsFreeze;
}
else
{
SplineWidget::OnUserCommand(cmd);
}
}
bool CTrackViewSplineCtrl::IsUnifiedKeyCurrentlySelected() const
{
for (size_t splineIndex = 0, splineCount = m_splines.size(); splineIndex < splineCount; ++splineIndex)
{
ISplineInterpolator* pSpline = m_splines[splineIndex].pSpline;
if (pSpline == nullptr)
{
continue;
}
for (int i = 0; i < (int)pSpline->GetKeyCount(); i++)
{
// If the key is selected in any dimension...
for (
int nCurrentDimension = 0;
nCurrentDimension < pSpline->GetNumDimensions();
nCurrentDimension++
)
{
if (IsKeySelected(pSpline, i, nCurrentDimension))
{
int flags = pSpline->GetKeyFlags(i);
if ((flags & SPLINE_KEY_TANGENT_ALL_MASK) != SPLINE_KEY_TANGENT_UNIFIED)
{
return false;
}
}
}
}
}
return true;
}
void CTrackViewSplineCtrl::ClearSelection()
{
// In this case, we should deselect all keys, even ones in other tracks.
// So this overriding is necessary.
CTrackViewSequence* pSequence = GetIEditor()->GetAnimation()->GetSequence();
if (pSequence)
{
pSequence->DeselectAllKeys();
}
}
ISplineCtrlUndo* CTrackViewSplineCtrl::CreateSplineCtrlUndoObject(std::vector<ISplineInterpolator*>& splineContainer)
{
return new CUndoTrackViewSplineCtrl(this, splineContainer);
}
void CTrackViewSplineCtrl::mousePressEvent(QMouseEvent* event)
{
if (GetIEditor()->GetAnimation()->GetSequence())
{
SplineWidget::mousePressEvent(event);
if (m_editMode == TimeMarkerMode)
{
// turn off recording when dragging time
m_stashedRecordModeWhenDraggingTime = GetIEditor()->GetAnimation()->IsRecordMode();
GetIEditor()->GetAnimation()->SetRecording(false);
}
}
}
void CTrackViewSplineCtrl::mouseReleaseEvent(QMouseEvent* event)
{
if (GetIEditor()->GetAnimation()->GetSequence())
{
bool restoreRecordModeToTrue = (m_editMode == TimeMarkerMode && m_stashedRecordModeWhenDraggingTime);
SplineWidget::mouseReleaseEvent(event);
if (restoreRecordModeToTrue)
{
// restore recording when dragging time
GetIEditor()->GetAnimation()->SetRecording(true);
m_stashedRecordModeWhenDraggingTime = false; // reset stashed value
}
}
}
void CTrackViewSplineCtrl::mouseDoubleClickEvent(QMouseEvent* event)
{
CTrackViewSequence* sequence = GetIEditor()->GetAnimation()->GetSequence();
if (sequence)
{
SplineWidget::mouseDoubleClickEvent(event);
if (m_hitCode == HIT_SPLINE)
{
// HIT_SPLINE results in an added key that gets selected.
// Use the selected keys to notify the sequence, key by key, of newly added keys
CTrackViewKeyBundle addedKeys = sequence->GetSelectedKeys();
for (int keyIdx = addedKeys.GetKeyCount(); --keyIdx >= 0; )
{
CTrackViewKeyHandle addedKey = addedKeys.GetKey(keyIdx);
sequence->OnKeyAdded(addedKey);
}
}
}
}
void CTrackViewSplineCtrl::keyPressEvent(QKeyEvent* event)
{
auto sequence = GetIEditor()->GetAnimation()->GetSequence();
if (sequence)
{
// HAVE TO INCLUDE CASES FOR THESE IN THE ShortcutOverride handler in ::event() below
if (event->key() == Qt::Key_S && m_playCallback)
{
m_playCallback();
}
else if (event->matches(QKeySequence::Delete))
{
CUndo undo("Delete Keys");
SendNotifyEvent(SPLN_BEFORE_CHANGE);
sequence->DeleteSelectedKeys();
SendNotifyEvent(SPLN_CHANGE);
update();
}
else if (event->matches(QKeySequence::Undo))
{
GetIEditor()->Undo();
}
else if (event->matches(QKeySequence::Redo))
{
GetIEditor()->Redo();
}
else
{
SplineWidget::keyPressEvent(event);
}
}
}
bool CTrackViewSplineCtrl::event(QEvent* e)
{
if (e->type() == QEvent::ShortcutOverride)
{
// since we respond to the following things, let Qt know so that shortcuts don't override us
bool respondsToEvent = false;
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(e);
if (keyEvent->key() == Qt::Key_S)
{
respondsToEvent = true;
}
else
{
respondsToEvent = keyEvent->matches(QKeySequence::Delete) ||
keyEvent->matches(QKeySequence::Undo) ||
keyEvent->matches(QKeySequence::Redo);
}
if (respondsToEvent)
{
e->accept();
return true;
}
}
return SplineWidget::event(e);
}
void CTrackViewSplineCtrl::wheelEvent(QWheelEvent* event)
{
if (GetIEditor()->GetAnimation()->GetSequence())
{
SplineWidget::wheelEvent(event);
}
}
void CTrackViewSplineCtrl::SelectKey(ISplineInterpolator* pSpline, int nKey, int nDimension, bool bSelect)
{
SplineWidget::SelectKey(pSpline, nKey, nDimension, bSelect);
GetIEditor()->GetAnimation()->GetSequence()->OnKeySelectionChanged();
}
void CTrackViewSplineCtrl::SelectRectangle(const QRect& rc, bool bSelect)
{
SplineWidget::SelectRectangle(rc, bSelect);
GetIEditor()->GetAnimation()->GetSequence()->OnKeySelectionChanged();
}
void CTrackViewSplineCtrl::SetPlayCallback(const std::function<void()>& callback)
{
m_playCallback = callback;
}