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49ca8d332ed742f2a17ed50dc73277f5e53d15bd
o3de
/
Gems
/
Atom
/
RPI
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Code
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Source
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RPI.Reflect
T
History
santorac
49ca8d332e
Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes4_Layering
...
Signed-off-by: santorac <
55155825+santorac@users.noreply.github.com
>
2022-02-11 09:37:44 -08:00
..
Asset
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
Buffer
Updated all array_view uses with the C++20 span. (
#7157
)
2022-01-26 16:15:47 -06:00
Image
Atom/qingtao/atom 16135 (
#7334
)
2022-02-03 14:58:58 -08:00
Material
Tied up a few loose ends to support deeply nested property groups.
2022-02-09 13:13:40 -08:00
Model
Mesh Component: Add button to the Mesh Asset field to open mesh FBX settings (
#7547
)
2022-02-11 09:08:33 +00:00
Pass
Throwing up Depth of Field WIP so Galib can investigate AP crash with shader processing
2021-10-20 14:10:11 -07:00
Shader
Minor cleanup of some shader option related unit tests.
2022-02-01 11:42:50 -08:00
System
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
Base.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
FeatureProcessorDescriptor.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
GpuQuerySystemDescriptor.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
ResourcePoolAsset.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
ResourcePoolAssetCreator.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
RPISystemDescriptor.cpp
ATOM-16237 Using setting registry to RPI system settings (
#3663
)
2021-08-30 10:10:22 -07:00