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104 lines
4.4 KiB
C++
104 lines
4.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <QSplitter>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <SceneWidgets/ui_SceneGraphInspectWidget.h>
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#include <SceneAPI/SceneCore/DataTypes/IGraphObject.h>
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#include <SceneAPI/SceneCore/Events/GraphMetaInfoBus.h>
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#include <SceneAPI/SceneUI/SceneWidgets/SceneGraphWidget.h>
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#include <SceneAPI/SceneUI/SceneWidgets/SceneGraphInspectWidget.h>
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#include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace UI
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{
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AZ_CLASS_ALLOCATOR_IMPL(SceneGraphInspectWidget, SystemAllocator, 0);
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SceneGraphInspectWidget::SceneGraphInspectWidget(const Containers::Scene& scene, QWidget* parent, SerializeContext* context)
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: QWidget(parent)
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, ui(new Ui::SceneGraphInspectWidget())
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, m_graphView(aznew SceneGraphWidget(scene, this))
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, m_propertyEditor(aznew AzToolsFramework::ReflectedPropertyEditor(this))
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, m_context(context)
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{
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ui->setupUi(this);
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if (!m_context)
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{
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ComponentApplicationBus::BroadcastResult(m_context, &ComponentApplicationBus::Events::GetSerializeContext);
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}
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m_propertyEditor->Setup(m_context, nullptr, true, 100);
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m_propertyEditor->setEnabled(false);
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m_graphView->Build();
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ui->m_splitter->insertWidget(0, m_graphView.data());
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ui->m_propertyEditorLayout->addWidget(m_propertyEditor.data());
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connect(m_graphView.data(), &SceneGraphWidget::SelectionChanged, this, &SceneGraphInspectWidget::OnSelectionChanged);
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}
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SceneGraphInspectWidget::~SceneGraphInspectWidget() = default;
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void SceneGraphInspectWidget::OnSelectionChanged(AZStd::shared_ptr<const DataTypes::IGraphObject> item)
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{
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using namespace AZ::SceneAPI::Events;
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if (item)
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{
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if (m_context)
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{
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// Only try to show if there's a registered editor for the class.
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const SerializeContext::ClassData* classData = m_context->FindClassData(item->RTTI_GetType());
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if (classData && classData->m_editData)
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{
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// The reflected property editor is made for editing (as the name suggest) not inspecting,
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// therefore it only accepts objects it can modify.
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DataTypes::IGraphObject* mutableItem = const_cast<DataTypes::IGraphObject*>(item.get());
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m_propertyEditor->ClearInstances();
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m_propertyEditor->AddInstance(mutableItem, item->RTTI_GetType());
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m_propertyEditor->InvalidateAll();
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m_propertyEditor->ExpandAll();
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ui->m_infoStack->setCurrentIndex(1);
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return;
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}
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}
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AZStd::string description = "<html><head/><body><p>";
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if (item->RTTI_GetTypeName())
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{
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description += "<b>";
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description += item->RTTI_GetTypeName();
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description += "</b></p><p>";
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}
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AZStd::string tooltip;
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GraphMetaInfoBus::Broadcast(&GraphMetaInfoBus::Events::GetToolTip, tooltip, item.get());
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description += tooltip.empty() ? "No information found for this node." : tooltip;
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description += "</p></body></html>";
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ui->m_noSelectionLabel->setText(description.c_str());
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}
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else
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{
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ui->m_noSelectionLabel->setText("Empty node selected.");
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}
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ui->m_infoStack->setCurrentIndex(0);
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}
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} // UI
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} // SceneAPI
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} // AZ
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#include <SceneWidgets/moc_SceneGraphInspectWidget.cpp>
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