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o3de/Code/Tools/SceneAPI/SceneUI/SceneUIStandaloneAllocator.h

28 lines
622 B
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <SceneAPI/SceneUI/SceneUIConfiguration.h>
namespace AZ
{
namespace SceneAPI
{
class SceneUIStandaloneAllocator
{
public:
SCENE_UI_API static void Initialize();
SCENE_UI_API static void TearDown();
private:
static bool m_allocatorInitialized;
};
} // namespace SceneAPI
} // namespace AZ