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71 lines
2.0 KiB
C++
71 lines
2.0 KiB
C++
#pragma once
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#if !defined(Q_MOC_RUN)
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#include <QWidget>
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#include <AzCore/std/string/string.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#endif
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace Containers
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{
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class SceneManifest;
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}
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namespace DataTypes
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{
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class IManifestObject;
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}
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namespace UI
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{
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// QT space
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namespace Ui
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{
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class HeaderWidget;
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}
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class HeaderWidget : public QWidget
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR_DECL
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enum NameStack
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{
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Label,
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EditField
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};
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explicit HeaderWidget(QWidget* parent);
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void SetManifestObject(const DataTypes::IManifestObject* target);
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const DataTypes::IManifestObject* GetManifestObject() const;
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protected:
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bool InitSceneManifest();
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virtual void DeleteObject();
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virtual void UpdateDeletable();
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virtual const char* GetSerializedName(const DataTypes::IManifestObject* target) const;
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virtual void SetIcon(const DataTypes::IManifestObject* target);
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AZStd::string m_objectName;
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QScopedPointer<Ui::HeaderWidget> ui;
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Containers::SceneManifest* m_sceneManifest; // Reference only, does not point to a local instance.
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const DataTypes::IManifestObject* m_target; // Reference only, does not point to a local instance.
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bool m_nameIsEditable;
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};
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} // namespace UI
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} // namespace SceneAPI
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} // namespace AZ
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