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o3de/Code/Tools/SceneAPI/SceneUI/GraphMetaInfoHandler.h

34 lines
926 B
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Memory/Memory.h>
#include <SceneAPI/SceneCore/Events/GraphMetaInfoBus.h>
namespace AZ
{
namespace SceneAPI
{
namespace UI
{
class GraphMetaInfoHandler : public Events::GraphMetaInfoBus::Handler
{
public:
AZ_CLASS_ALLOCATOR_DECL
GraphMetaInfoHandler();
~GraphMetaInfoHandler() override;
void GetIconPath(AZStd::string& iconPath, const DataTypes::IGraphObject* target) override;
void GetToolTip(AZStd::string& toolTip, const DataTypes::IGraphObject* target) override;
};
} // SceneData
} // SceneAPI
} // AZ