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100 lines
3.0 KiB
CMake
100 lines
3.0 KiB
CMake
#
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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set(FILES
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SceneDataConfiguration.h
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DllMain.cpp
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ManifestMetaInfoHandler.h
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ManifestMetaInfoHandler.cpp
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SceneDataStandaloneAllocator.h
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SceneDataStandaloneAllocator.cpp
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ReflectionRegistrar.h
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ReflectionRegistrar.cpp
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Behaviors/BehaviorsMeshGroup.cpp
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Behaviors/BehaviorsSkeletonGroup.cpp
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Behaviors/BehaviorsSkinGroup.cpp
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Behaviors/Registry.h
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Behaviors/Registry.cpp
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Behaviors/MeshGroup.h
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Behaviors/SkeletonGroup.h
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Behaviors/SkinGroup.h
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Behaviors/AnimationGroup.h
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Behaviors/BehaviorsAnimationGroup.cpp
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Behaviors/MeshAdvancedRule.h
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Behaviors/MeshAdvancedRule.cpp
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Behaviors/MaterialRuleBehavior.h
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Behaviors/MaterialRuleBehavior.cpp
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Behaviors/LodRuleBehavior.h
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Behaviors/LodRuleBehavior.cpp
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Behaviors/BlendShapeRuleBehavior.h
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Behaviors/BlendShapeRuleBehavior.cpp
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Behaviors/SkinRuleBehavior.h
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Behaviors/SkinRuleBehavior.cpp
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Behaviors/ScriptProcessorRuleBehavior.h
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Behaviors/ScriptProcessorRuleBehavior.cpp
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Groups/MeshGroup.h
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Groups/MeshGroup.cpp
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Groups/SkeletonGroup.h
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Groups/SkeletonGroup.cpp
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Groups/SkinGroup.h
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Groups/SkinGroup.cpp
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Groups/AnimationGroup.h
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Groups/AnimationGroup.cpp
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ManifestBase/SceneNodeSelectionList.h
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ManifestBase/SceneNodeSelectionList.cpp
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Rules/BlendShapeRule.h
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Rules/BlendShapeRule.cpp
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Rules/CommentRule.h
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Rules/CommentRule.cpp
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Rules/LodRule.h
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Rules/LodRule.cpp
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Rules/CoordinateSystemRule.h
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Rules/CoordinateSystemRule.cpp
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Rules/StaticMeshAdvancedRule.h
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Rules/StaticMeshAdvancedRule.cpp
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Rules/MaterialRule.h
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Rules/MaterialRule.cpp
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Rules/ScriptProcessorRule.h
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Rules/ScriptProcessorRule.cpp
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Rules/SkeletonProxyRule.h
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Rules/SkeletonProxyRule.cpp
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Rules/SkinMeshAdvancedRule.h
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Rules/SkinMeshAdvancedRule.cpp
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Rules/SkinRule.h
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Rules/SkinRule.cpp
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Rules/TangentsRule.h
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Rules/TangentsRule.cpp
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GraphData/MeshData.h
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GraphData/MeshData.cpp
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GraphData/MeshVertexColorData.h
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GraphData/MeshVertexColorData.cpp
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GraphData/MeshVertexUVData.h
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GraphData/MeshVertexUVData.cpp
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GraphData/MeshVertexTangentData.h
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GraphData/MeshVertexTangentData.cpp
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GraphData/MeshVertexBitangentData.h
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GraphData/MeshVertexBitangentData.cpp
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GraphData/MaterialData.h
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GraphData/MaterialData.cpp
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GraphData/TransformData.h
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GraphData/TransformData.cpp
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GraphData/MeshDataPrimitiveUtils.h
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GraphData/MeshDataPrimitiveUtils.cpp
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GraphData/BoneData.h
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GraphData/BoneData.cpp
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GraphData/RootBoneData.h
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GraphData/RootBoneData.cpp
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GraphData/SkinMeshData.h
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GraphData/SkinWeightData.h
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GraphData/SkinWeightData.cpp
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GraphData/AnimationData.h
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GraphData/AnimationData.cpp
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GraphData/BlendShapeData.h
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GraphData/BlendShapeData.cpp
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)
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