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o3de/Code/Tools/SceneAPI/SceneData/GraphData
Artur K f44169f7fa
Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
..
AnimationData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimationData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendShapeData.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
BlendShapeData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BoneData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BoneData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialData.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
MaterialData.h fixing build 4 years ago
MeshData.cpp Fix python fbx tests (#2171) 4 years ago
MeshData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshDataPrimitiveUtils.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshDataPrimitiveUtils.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexBitangentData.cpp TSpace setting for MikkT tangent generation (#2386) 4 years ago
MeshVertexBitangentData.h TSpace setting for MikkT tangent generation (#2386) 4 years ago
MeshVertexColorData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexColorData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexTangentData.cpp TSpace setting for MikkT tangent generation (#2386) 4 years ago
MeshVertexTangentData.h TSpace setting for MikkT tangent generation (#2386) 4 years ago
MeshVertexUVData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexUVData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RootBoneData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RootBoneData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinMeshData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinWeightData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinWeightData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TransformData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TransformData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago