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277 lines
8.0 KiB
C++
277 lines
8.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <QCoreApplication>
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#include <QGraphicsLayoutItem>
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#include <QGraphicsScene>
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#include <QGraphicsSceneEvent>
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#include <QSizePolicy>
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#include <Components/Slots/Extender/ExtenderSlotLayoutComponent.h>
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#include <GraphCanvas/Components/Slots/SlotBus.h>
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#include <GraphCanvas/Components/Slots/Extender/ExtenderSlotBus.h>
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#include <GraphCanvas/Editor/GraphModelBus.h>
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#include <GraphCanvas/GraphCanvasBus.h>
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#include <GraphCanvas/GraphicsItems/GraphCanvasSceneEventFilter.h>
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#include <Components/Slots/Extender/ExtenderSlotConnectionPin.h>
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#include <Widgets/GraphCanvasLabel.h>
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namespace GraphCanvas
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{
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class ExtenderLabelEventFilter
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: public SceneEventFilter
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{
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public:
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AZ_CLASS_ALLOCATOR(ExtenderLabelEventFilter, AZ::SystemAllocator, 0);
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ExtenderLabelEventFilter(const SlotId& slotId)
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: SceneEventFilter(nullptr)
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, m_trackClick(false)
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, m_slotId(slotId)
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{
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}
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bool sceneEventFilter(QGraphicsItem* item, QEvent* event) override
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{
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switch (event->type())
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{
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case QEvent::GraphicsSceneMousePress:
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{
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m_trackClick = true;
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return true;
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}
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case QEvent::GraphicsSceneMouseRelease:
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{
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QGraphicsSceneMouseEvent* mouseEvent = static_cast<QGraphicsSceneMouseEvent*>(event);
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if (m_trackClick && item->sceneBoundingRect().contains(mouseEvent->scenePos()))
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{
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m_trackClick = false;
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ExtenderSlotRequestBus::Event(m_slotId, &ExtenderSlotRequests::TriggerExtension);
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}
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return true;
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}
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default:
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break;
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}
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return false;
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}
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private:
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bool m_trackClick;
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SlotId m_slotId;
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};
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///////////////////////
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// ExtenderSlotLayout
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///////////////////////
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ExtenderSlotLayout::ExtenderSlotLayout(ExtenderSlotLayoutComponent& owner)
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: m_connectionType(ConnectionType::CT_Invalid)
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, m_owner(owner)
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{
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setInstantInvalidatePropagation(true);
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setOrientation(Qt::Horizontal);
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// Event Filter needs to be in the same scene. Ergo we will wait until the scene is set before trying
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// to install this event filter.
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m_slotLabelFilter = aznew ExtenderLabelEventFilter(owner.GetEntityId());
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m_slotConnectionPin = aznew ExtenderSlotConnectionPin(owner.GetEntityId());
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m_slotText = aznew GraphCanvasLabel();
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m_slotText->setAcceptHoverEvents(true);
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m_slotText->setAcceptedMouseButtons(Qt::MouseButton::LeftButton);
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}
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ExtenderSlotLayout::~ExtenderSlotLayout()
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{
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m_slotText->removeSceneEventFilter(m_slotLabelFilter);
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delete m_slotLabelFilter;
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}
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void ExtenderSlotLayout::Activate()
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{
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SceneMemberNotificationBus::Handler::BusConnect(m_owner.GetEntityId());
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SlotNotificationBus::Handler::BusConnect(m_owner.GetEntityId());
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StyleNotificationBus::Handler::BusConnect(m_owner.GetEntityId());
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m_slotConnectionPin->Activate();
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}
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void ExtenderSlotLayout::Deactivate()
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{
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m_slotConnectionPin->Deactivate();
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SceneMemberNotificationBus::Handler::BusDisconnect();
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SlotNotificationBus::Handler::BusDisconnect();
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StyleNotificationBus::Handler::BusDisconnect();
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}
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void ExtenderSlotLayout::OnSceneSet(const AZ::EntityId& graphId)
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{
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SlotRequestBus::EventResult(m_connectionType, m_owner.GetEntityId(), &SlotRequests::GetConnectionType);
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TranslationKeyedString slotName;
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SlotRequestBus::EventResult(slotName, m_owner.GetEntityId(), &SlotRequests::GetTranslationKeyedName);
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m_slotText->SetLabel(slotName);
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TranslationKeyedString toolTip;
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SlotRequestBus::EventResult(toolTip, m_owner.GetEntityId(), &SlotRequests::GetTranslationKeyedTooltip);
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OnTooltipChanged(toolTip);
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QGraphicsScene* graphicsScene = nullptr;
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SceneRequestBus::EventResult(graphicsScene, graphId, &SceneRequests::AsQGraphicsScene);
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if (graphicsScene)
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{
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graphicsScene->addItem(m_slotLabelFilter);
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}
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UpdateLayout();
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OnStyleChanged();
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}
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void ExtenderSlotLayout::OnSceneReady()
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{
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OnStyleChanged();
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}
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void ExtenderSlotLayout::OnRegisteredToNode(const AZ::EntityId& /*nodeId*/)
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{
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OnStyleChanged();
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}
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void ExtenderSlotLayout::OnNameChanged(const TranslationKeyedString& name)
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{
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m_slotText->SetLabel(name);
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}
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void ExtenderSlotLayout::OnTooltipChanged(const TranslationKeyedString& tooltip)
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{
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AZStd::string displayText = tooltip.GetDisplayString();
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m_slotConnectionPin->setToolTip(displayText.c_str());
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m_slotText->setToolTip(displayText.c_str());
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}
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void ExtenderSlotLayout::OnStyleChanged()
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{
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m_style.SetStyle(m_owner.GetEntityId());
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switch (m_connectionType)
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{
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case ConnectionType::CT_Input:
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m_slotText->SetStyle(m_owner.GetEntityId(), ".inputSlotName");
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break;
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case ConnectionType::CT_Output:
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m_slotText->SetStyle(m_owner.GetEntityId(), ".outputSlotName");
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break;
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default:
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m_slotText->SetStyle(m_owner.GetEntityId(), ".slotName");
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break;
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};
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m_slotConnectionPin->RefreshStyle();
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qreal padding = m_style.GetAttribute(Styling::Attribute::Padding, 2.);
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setContentsMargins(padding, padding, padding, padding);
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setSpacing(m_style.GetAttribute(Styling::Attribute::Spacing, 2.));
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UpdateGeometry();
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}
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void ExtenderSlotLayout::UpdateLayout()
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{
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for (int i = count() - 1; i >= 0; --i)
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{
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removeAt(i);
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}
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switch (m_connectionType)
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{
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case ConnectionType::CT_Input:
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addItem(m_slotConnectionPin);
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setAlignment(m_slotConnectionPin, Qt::AlignLeft);
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addItem(m_slotText);
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setAlignment(m_slotText, Qt::AlignLeft);
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break;
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case ConnectionType::CT_Output:
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addItem(m_slotText);
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setAlignment(m_slotText, Qt::AlignRight);
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addItem(m_slotConnectionPin);
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setAlignment(m_slotConnectionPin, Qt::AlignRight);
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break;
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default:
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addItem(m_slotConnectionPin);
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addItem(m_slotText);
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break;
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}
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if (m_slotText)
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{
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m_slotText->installSceneEventFilter(m_slotLabelFilter);
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}
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}
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void ExtenderSlotLayout::UpdateGeometry()
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{
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m_slotConnectionPin->updateGeometry();
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m_slotText->update();
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invalidate();
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updateGeometry();
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}
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////////////////////////////////
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// ExtenderSlotLayoutComponent
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////////////////////////////////
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void ExtenderSlotLayoutComponent::Reflect(AZ::ReflectContext* reflectContext)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflectContext);
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if (serializeContext)
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{
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serializeContext->Class<ExtenderSlotLayoutComponent, AZ::Component>()
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->Version(1)
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;
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}
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}
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ExtenderSlotLayoutComponent::ExtenderSlotLayoutComponent()
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: m_layout(nullptr)
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{
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}
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void ExtenderSlotLayoutComponent::Init()
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{
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SlotLayoutComponent::Init();
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m_layout = aznew ExtenderSlotLayout((*this));
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SetLayout(m_layout);
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}
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void ExtenderSlotLayoutComponent::Activate()
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{
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SlotLayoutComponent::Activate();
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m_layout->Activate();
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}
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void ExtenderSlotLayoutComponent::Deactivate()
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{
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SlotLayoutComponent::Deactivate();
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m_layout->Deactivate();
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}
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}
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