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159 lines
4.6 KiB
C++
159 lines
4.6 KiB
C++
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Components/SceneMemberComponent.h>
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#include <Components/PersistentIdComponent.h>
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namespace GraphCanvas
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{
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/////////////////////////
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// SceneMemberComponent
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/////////////////////////
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void SceneMemberComponent::Reflect(AZ::ReflectContext* reflectContext)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflectContext);
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if (serializeContext)
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{
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serializeContext->Class<SceneMemberComponent, AZ::Component>()
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->Version(1)
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->Field("IsGroupable", &SceneMemberComponent::m_isGroupable)
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;
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}
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}
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SceneMemberComponent::SceneMemberComponent()
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: m_isGroupable(false)
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{
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}
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SceneMemberComponent::SceneMemberComponent(bool isGroupable)
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: m_isGroupable(isGroupable)
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{
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}
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void SceneMemberComponent::Init()
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{
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AZ::EntityBus::Handler::BusConnect(GetEntityId());
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}
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void SceneMemberComponent::Activate()
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{
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SceneMemberRequestBus::Handler::BusConnect(GetEntityId());
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if (m_isGroupable)
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{
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GroupableSceneMemberRequestBus::Handler::BusConnect(GetEntityId());
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}
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}
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void SceneMemberComponent::Deactivate()
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{
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GroupableSceneMemberRequestBus::Handler::BusDisconnect();
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SceneMemberRequestBus::Handler::BusDisconnect();
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AZ::EntityBus::Handler::BusDisconnect();
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}
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void SceneMemberComponent::SetScene(const AZ::EntityId& sceneId)
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{
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if (m_sceneId != sceneId)
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{
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AZ_Warning("Graph Canvas", !m_sceneId.IsValid(), "Trying to change a SceneMember's scene without removing it from the previous scene.");
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if (m_sceneId.IsValid())
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{
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ClearScene(m_sceneId);
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}
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m_sceneId = sceneId;
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnSceneSet, sceneId);
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}
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}
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void SceneMemberComponent::ClearScene(const AZ::EntityId& sceneId)
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{
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AZ_Warning("Graph Canvas", m_sceneId == sceneId, "Trying to remove a SceneMember from a scene it is not a part of.");
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if (m_sceneId == sceneId)
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{
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnRemovedFromScene, sceneId);
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m_sceneId.SetInvalid();
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}
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}
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void SceneMemberComponent::SignalMemberSetupComplete()
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{
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnMemberSetupComplete);
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}
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AZ::EntityId SceneMemberComponent::GetScene() const
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{
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return m_sceneId;
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}
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void SceneMemberComponent::OnEntityExists(const AZ::EntityId& /*entityId*/)
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{
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AZ::EntityBus::Handler::BusDisconnect();
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// Temporary version conversion added in 1.xx to add a PersistentId onto the SceneMembers.
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// Remove after a few revisions with warnings about resaving graphs.
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if (AZ::EntityUtils::FindFirstDerivedComponent<PersistentIdComponent>(GetEntityId()) == nullptr)
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{
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AZ::Entity* selfEntity = GetEntity();
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if (selfEntity)
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{
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selfEntity->CreateComponent<PersistentIdComponent>();
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}
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}
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}
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bool SceneMemberComponent::IsGrouped() const
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{
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return m_groupId.IsValid();
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}
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const AZ::EntityId& SceneMemberComponent::GetGroupId() const
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{
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return m_groupId;
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}
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void SceneMemberComponent::RegisterToGroup(const AZ::EntityId& groupId)
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{
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if (m_groupId.IsValid())
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{
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AZ_Assert(false, "Trying to register an element to two groups at the same time.");
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}
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else
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{
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m_groupId = groupId;
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GroupableSceneMemberNotificationBus::Event(GetEntityId(), &GroupableSceneMemberNotifications::OnGroupChanged);
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}
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}
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void SceneMemberComponent::UnregisterFromGroup(const AZ::EntityId& groupId)
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{
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if (m_groupId == groupId)
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{
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m_groupId.SetInvalid();
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GroupableSceneMemberNotificationBus::Event(GetEntityId(), &GroupableSceneMemberNotifications::OnGroupChanged);
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}
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}
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void SceneMemberComponent::RemoveFromGroup()
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{
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if (m_groupId.IsValid())
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{
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NodeGroupRequestBus::Event(m_groupId, &NodeGroupRequests::RemoveElementFromGroup, GetEntityId());
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}
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}
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}
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