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o3de/Gems/GraphCanvas/Code/Source/Components/GridComponent.cpp

157 lines
4.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/EditContext.h>
#include <Components/GridComponent.h>
#include <Components/GridVisualComponent.h>
#include <Components/StylingComponent.h>
namespace GraphCanvas
{
//////////////////
// GridComponent
//////////////////
void GridComponent::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (!serializeContext)
{
return;
}
serializeContext->Class<GridComponent, AZ::Component>()
->Version(1)
->Field("MajorPitch", &GridComponent::m_majorPitch)
->Field("MinorPitch", &GridComponent::m_minorPitch)
;
AZ::EditContext* editContext = serializeContext->GetEditContext();
if (!editContext)
{
return;
}
editContext->Class<GridComponent>("Grid", "The grid's properties")
->ClassElement(AZ::Edit::ClassElements::EditorData, "Class attributes for the grid")
->DataElement(AZ::Edit::UIHandlers::Default, &GridComponent::m_majorPitch, "Tooltip", "The \"major pitch\" of the grid")
->DataElement(AZ::Edit::UIHandlers::Default, &GridComponent::m_minorPitch, "Tooltip", "The \"minor pitch\" of the grid")
;
}
GridComponent::GridComponent()
: m_majorPitch(100, 100)
, m_minorPitch(20, 20)
, m_minimumVisualPitch(5)
{
}
AZ::Entity* GridComponent::CreateDefaultEntity()
{
// Create this Node's entity.
AZ::Entity* entity = aznew AZ::Entity("Scene Grid");
entity->CreateComponent<GridComponent>();
entity->CreateComponent<GridVisualComponent>();
entity->CreateComponent<StylingComponent>(Styling::Elements::Graph);
entity->Init();
entity->Activate();
return entity;
}
void GridComponent::Activate()
{
SceneMemberRequestBus::Handler::BusConnect(GetEntityId());
GridRequestBus::Handler::BusConnect(GetEntityId());
}
void GridComponent::Deactivate()
{
GridRequestBus::Handler::BusDisconnect();
SceneMemberRequestBus::Handler::BusDisconnect();
}
void GridComponent::SetMajorPitch(const AZ::Vector2& pitch)
{
if (!pitch.IsClose(m_majorPitch))
{
m_majorPitch = pitch;
GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMajorPitchChanged, m_majorPitch);
}
}
AZ::Vector2 GridComponent::GetMajorPitch() const
{
return m_majorPitch;
}
void GridComponent::SetMinorPitch(const AZ::Vector2& pitch)
{
if (!pitch.IsClose(m_minorPitch))
{
m_minorPitch = pitch;
GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMinorPitchChanged, m_minorPitch);
}
}
AZ::Vector2 GridComponent::GetMinorPitch() const
{
return m_minorPitch;
}
void GridComponent::SetMinimumVisualPitch(int minimum)
{
if (minimum != m_minimumVisualPitch)
{
m_minimumVisualPitch = minimum;
GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMinimumVisualPitchChanged, m_minimumVisualPitch);
}
}
int GridComponent::GetMinimumVisualPitch() const
{
return m_minimumVisualPitch;
}
void GridComponent::SetScene(const AZ::EntityId& scene)
{
AZ_Assert(!m_scene.IsValid() && GetEntityId().IsValid(), "This grid is already in a scene (ID: %s)!", m_scene.ToString().data());
m_scene = scene;
SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnSceneSet, m_scene);
}
void GridComponent::ClearScene(const AZ::EntityId& /*oldScene*/)
{
AZ_Assert(m_scene.IsValid(), "This grid (ID: %s) is not in a scene!", GetEntityId().ToString().data());
AZ_Assert(GetEntityId().IsValid(), "This grid (ID: %s) doesn't have an Entity!", GetEntityId().ToString().data());
if (!m_scene.IsValid() || !GetEntityId().IsValid())
{
return;
}
SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnRemovedFromScene, m_scene);
m_scene.SetInvalid();
}
void GridComponent::SignalMemberSetupComplete()
{
SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnMemberSetupComplete);
}
AZ::EntityId GridComponent::GetScene() const
{
return m_scene;
}
}