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38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Source/InputNode.generated.h>
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#include <ScriptCanvas/Core/Node.h>
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#include <ScriptCanvas/Core/Graph.h>
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#include <AzCore/RTTI/TypeInfo.h>
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namespace StartingPointInput
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{
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//////////////////////////////////////////////////////////////////////////
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/// Input handles raw input from any source and outputs Pressed, Held, and Released input events
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/// This nodes id deprecated in favor of its nodeable counterpart.
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class InputNode
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: public ScriptCanvas::Node
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{
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public:
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SCRIPTCANVAS_NODE(InputNode);
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InputNode() = default;
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~InputNode() override = default;
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InputNode(const InputNode&) = default;
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InputNode& operator=(const InputNode&) = default;
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AZStd::string m_eventName;
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float m_value;
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};
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}
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