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o3de/Gems/ScriptEvents/Code/Source/ScriptEventsSystemComponent.h

70 lines
2.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/std/string/string.h>
#include <AzCore/Asset/AssetCommon.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzCore/std/smart_ptr/intrusive_ptr.h>
#include <ScriptEvents/ScriptEvent.h>
#include <ScriptEvents/ScriptEventsBus.h>
#include <ScriptEvents/ScriptEventsAsset.h>
#include <ScriptEvents/ScriptEventDefinition.h>
#include <ScriptEvents/ScriptEventSystem.h>
AZ_DECLARE_BUDGET(ScriptCanvas);
namespace ScriptEvents
{
class ScriptEventsSystemComponent
: public AZ::Component
{
public:
AZ_COMPONENT(ScriptEventsSystemComponent, "{43068F27-B171-4DF4-B583-57CEF3F2AC6C}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
protected:
////////////////////////////////////////////////////////////////////////
// AZ::Component...
void Init() override;
void Activate() override;
void Deactivate() override;
////////////////////////////////////////////////////////////////////////
// Script Event Assets
AZStd::unordered_map<ScriptEventKey, AZStd::intrusive_ptr<ScriptEvents::Internal::ScriptEventRegistration>> m_scriptEvents;
};
class ScriptEventsSystemComponentRuntimeImpl
: public ScriptEventsSystemComponentImpl
{
public:
void RegisterAssetHandler() override;
void UnregisterAssetHandler() override;
AZStd::unique_ptr<ScriptEventAssetRuntimeHandler> m_assetHandler;
};
}