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53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ScriptEventsSystemComponent.h"
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#include <AzCore/Memory/SystemAllocator.h>
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#include <ScriptEvents/ScriptEventsGem.h>
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#include <ScriptEvents/Components/ScriptEventReferencesComponent.h>
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namespace ScriptEvents
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{
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ScriptEventsModule::ScriptEventsModule()
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: AZ::Module()
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, m_systemImpl(nullptr)
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{
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ScriptEventModuleConfigurationRequestBus::Handler::BusConnect();
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m_descriptors.insert(m_descriptors.end(), {
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ScriptEvents::ScriptEventsSystemComponent::CreateDescriptor(),
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ScriptEvents::Components::ScriptEventReferencesComponent::CreateDescriptor(),
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});
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}
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ScriptEventsSystemComponentImpl* ScriptEventsModule::GetSystemComponentImpl()
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{
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if (!m_systemImpl)
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{
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m_systemImpl = aznew ScriptEventsSystemComponentRuntimeImpl();
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}
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return m_systemImpl;
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}
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/**
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* Add required SystemComponents to the SystemEntity.
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*/
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AZ::ComponentTypeList ScriptEventsModule::GetRequiredSystemComponents() const
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{
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return AZ::ComponentTypeList{
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azrtti_typeid<ScriptEvents::ScriptEventsSystemComponent>(),
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};
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}
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}
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AZ_DECLARE_MODULE_CLASS(Gem_ScriptEvents, ScriptEvents::ScriptEventsModule)
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