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o3de/Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysicsSystemCo...

37 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
namespace ScriptCanvasPhysics
{
class ScriptCanvasPhysicsSystemComponent
: public AZ::Component
{
public:
AZ_COMPONENT(ScriptCanvasPhysicsSystemComponent, "{F70E22C3-B940-42F3-B4D9-6A7C5E0F2C4E}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
protected:
////////////////////////////////////////////////////////////////////////
// AZ::Component...
void Init() override;
void Activate() override;
void Deactivate() override;
////////////////////////////////////////////////////////////////////////
};
}