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98 lines
2.5 KiB
C++
98 lines
2.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <ScriptCanvas/Core/Connection.h>
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#include <ScriptCanvas/Core/Graph.h>
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#include <ScriptCanvas/Core/Node.h>
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#include <ScriptCanvasDeveloper/ScriptCanvasDeveloperComponent.h>
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namespace ScriptCanvasDeveloperComponentCpp
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{
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bool GetListEntryFromAZStdStringVector(void* data, int idx, const char** out_text)
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{
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AZStd::vector<AZStd::string>* vector = reinterpret_cast<AZStd::vector<AZStd::string>*>(data);
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if (idx < vector->size())
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{
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*out_text = (*vector)[idx].c_str();
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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namespace ScriptCanvasDeveloper
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{
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void SystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<SystemComponent, AZ::Component>()
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->Version(0)
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;
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}
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ScriptCanvas::Execution::PerformanceStatistician::Reflect(context);
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}
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void SystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("ScriptCanvasDeveloperService", 0xd2edba67));
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}
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void SystemComponent::Init()
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{
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}
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void SystemComponent::Activate()
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{
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#ifdef IMGUI_ENABLED
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ImGui::ImGuiUpdateListenerBus::Handler::BusConnect();
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#endif // IMGUI_ENABLED
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}
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void SystemComponent::Deactivate()
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{
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#ifdef IMGUI_ENABLED
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ImGui::ImGuiUpdateListenerBus::Handler::BusDisconnect();
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#endif // IMGUI_ENABLED
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}
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#ifdef IMGUI_ENABLED
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void SystemComponent::FullPerformanceWindow()
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{
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GraphHistoryListBox();
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}
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void SystemComponent::GraphHistoryListBox()
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{
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AZStd::vector<AZStd::string> scriptHistory = m_perfStatistician.GetExecutedScriptsSinceLastSnapshot();
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int index = 0;
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const int k_HeightInItemCount = 30;
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ImGui::ListBox(":Graph", &index, &ScriptCanvasDeveloperComponentCpp::GetListEntryFromAZStdStringVector, &scriptHistory, aznumeric_cast<int>(scriptHistory.size()), k_HeightInItemCount);
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}
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void SystemComponent::OnImGuiMainMenuUpdate()
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{
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if (ImGui::BeginMenu("Script Canvas"))
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{
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FullPerformanceWindow();
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ImGui::EndMenu();
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}
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}
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#endif // IMGUI_ENABLED
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}
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